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"Warfare in the Age of Madness" Topic

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Sherlockgeek25 Oct 2019 9:15 a.m. PST

Do any groups play this game?

I have the rules and would love to find a group to play it with. It is a neat little ruleset that seems well set up for both one offs and campaign play. I live in King of Prussia, PA the rules use 15mm units.

advocate25 Oct 2019 11:27 a.m. PST

So is that set in a Cthulu type environment? Nuclear warfare? Warfare in the age of Brexit? Enquiring minds need to know.

ROUWetPatchBehindTheSofa25 Oct 2019 1:17 p.m. PST


Would probably work for all three…

DyeHard25 Oct 2019 2:47 p.m. PST


"Warfare in the Age of Madness". Set in a dark near future, the tabletop miniatures game is designed for use with 15mm figures. Each player leads his unique company-sized force in a fight to secure supply caches, gear dropped by casualties, and even the enemy field camp. Battlefield hazards include booby traps, marauders, and hordes of the "Infected" roaming the land. Sound real-world tactics such as overwatch, fire-and-maneuver, and shoot-n-scoot are well rewarded making the game equally useful when recreating past and current conflicts.

Armies usually consist of 9-12 elements with each element being a stand of 2-5 infantry figures or 1 vehicle model. The number of figures on a base and the size/shape of a base don't matter allowing you to use your existing armies without the need to re-base.

Instead of using pre-set "factions" armies are completely customizable and can represent a force themed on your hometown, your alma mater, or even your former army unit. There are no "blue-on-blue" battles because global civilization has collapsed and every opposing force is an enemy. Gear includes small arms such as assault rifles, MGs, and LAWs, as well as mortars and soft and armored fighting vehicles. The vehicle design rules allow to recreate real-world vehicles or to develop your own using sci-fi models or even mechs!

The game is designed for play on typical dining room and kitchen tables and uses only 6-sided dice. All measurements are in "bounds" with 1 bound being 4″ or 10cm making the game fully compatible with both metric and imperial measurement systems.

For more information visit

Sorry, I have not played this yet.

coopman Supporting Member of TMP25 Oct 2019 6:40 p.m. PST

These are also avail. at for $8.95 USD as a pdf download.

Sherlockgeek25 Oct 2019 7:16 p.m. PST

To advocate it comes down to the story the group wants to create.

Logain25 Oct 2019 7:38 p.m. PST

I've been interested for a while…I'd love to see some in-depth reviews or AARs.

Oldgrumbler Supporting Member of TMP27 Oct 2019 9:42 a.m. PST

I played it a bunch a couple of years ago. We also created a sci-fi version. We used 15 mm troops. If you don't like hexes it it trivial to convert it to inches.
We did a post apocalyptic campaign set in northern Nevada with Zombies infesting Carson City. Highly recommended ruleset. I have a lot of notes on the game & tweaks. Used to correspond regularly with the author.

Sherlockgeek27 Oct 2019 6:45 p.m. PST

I am trying to find a group in my local area of king of Prussia to start one

Sherlockgeek28 Oct 2019 6:47 a.m. PST

Also do you still have the campaign rules you used?

Oldgrumbler Supporting Member of TMP03 Dec 2019 2:10 p.m. PST

Just saw this. Yes I do. 15 pages long but not too complicated. If you want any of the files I have related to this game just send me a direct e-mail as I don't check in here but a few times a month.

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