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"Shenandoah Valley Campaign 1862 map" Topic


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3,219 hits since 14 Oct 2019
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blank frank15 Oct 2019 12:12 p.m. PST

I'm planning to run the Shenandoah Valley Campaign at my club I note there are several Civil War atlas' available which one would be best for my purpose. Cheers.

Wackmole915 Oct 2019 1:07 p.m. PST

Shenandoah: A Civil War Miniatures Campaign System was produced in the 1980's with a spot to spot system of movement. They also did the peninsular campaign. I will check and see if I have in in my shed of stuff.

daveshoe15 Oct 2019 2:30 p.m. PST

You might look at this product covering the Shenandoah campaign on Wargame Vault.

link

epturner15 Oct 2019 3:15 p.m. PST

Wow. That's a nice little campaign system there…

Eric

Desert Fox16 Oct 2019 10:50 a.m. PST

This might help..

A Storm in the Valley—1862

link

Quaama16 Oct 2019 11:00 a.m. PST

I'm also planning to run a similar campaign albeit a solo one. I will essentially be using the map from the boardgame 'Shenandoah: Jackson's Valley Campaign' for most map movements (see columbiagames.com/cgi-bin/query/cfg/zoom.cfg?product_id=3311. However, when opposing forces are to meet in battle, I will then refer to General's Jackson's original map (see loc.gov/item/99446754 which I found via TMP at theminiaturespage.com/boards/msg.mv?id=506298) which is a wonderful piece of work.

I hope these maps, one modern and one original, are of use to you and your club.

blank frank17 Oct 2019 1:12 a.m. PST

Thanks for all your ideas here. My starting point is Donald Featherstones' ORBAT in his wargames campaigns book. I'm running the campaign in a day and intend to either use Don's or Neil Thomas' One hour wargame rules when action is transfered to the table top. Wow that Library of Congress map is great, such detail.

Personal logo Old Contemptible Supporting Member of TMP18 Oct 2019 10:15 p.m. PST

The old "Zouave" magazine sold a campaign game also named "Shenandoah." It came with the strategic movement map and rules. We played three games. We used Johnny Reb II to resolve the battles. Probably the same one Wackmole9 is referencing.

It worked pretty well. But as with most campaign games as soon as one side started losing, the losing side lost interest.

Normal Guy Supporting Member of TMP19 Oct 2019 2:53 a.m. PST

Our local group experience with the "Shenandoah" system from the Zouave magazine was similar: it is an excellent system and one side got hammered and lost interest.Your experience may vary.

Idler20303 Mar 2020 11:41 a.m. PST

Have a look at Wargaming in History Volume 10: The Shenandoah Valley 1862, by John Drewienkiewicz and Adam Poole, published by Ken Trotman Ltd in 2014. The Miniature Wargames review (#380) said "…we have one of the UK's most experienced military engineers, often in the company of senior soldiers, local guides and wargamers, literally getting on their bellies to understand lines of sight and the tactical importance of nature's lumps and bumps. This geographical analysis turns what might be a run-of-the-mill volume of wargame scenarios into something of astonishing value, not just to wargamers, but surely to historians of the era in general". The book contains lots of maps, detailed orbats, and, in the supplement, the weather for every day of the campaign. This is important because the campaign, so the book argues, turns on logistics thus it is important to know when it rained.

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