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"Taking Escalation forces to Kill Team: Rules Preview" Topic


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Tango01 Supporting Member of TMP10 Oct 2019 8:55 p.m. PST

"Many of the miniatures in the side games created by Games Workshop are making their way into Warhammer 40k and the Age of Sigmar. Today we have of Games Workshops smaller games sharing miniatures between themselves!

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Amicalement
Armand

The H Man Supporting Member of TMP12 Oct 2019 1:35 p.m. PST

Not the first time.

Mordheim sprues went to warhammer skaven and Empire as new regiment boxed sets with new rules. The house bits went into warhammer terrain boxes.

The nocromunda bulkheads went to both 40k terrain boxes and Gorka Morka.

Gorka Morka vehicles (and boysz?) Went to 40k.

Space Hulk terminators and stealers to 40k.

Epic Jets to Bommers over da sulpha River.

Warhammer quest mostly to warhammer???

manyslayer13 Oct 2019 6:15 a.m. PST

The difference is the miniature use here has been more bi-directional. While Mordheim used minis from WHFB, you still couldn't, to the best of my recollection, use some specific models such as Marienburgers or Circus of Nurgle models except for "counts as". These have full rules allowing them to cross games.

The H Man Supporting Member of TMP13 Oct 2019 1:44 p.m. PST

Zombies from warhammer made it in the undead Mordheim box.

The reason figures in the smaller games could not be used in their big brother's is that many were specific to the game, especially in rules:

Ratskins would be compleatly out of place in 40k, as they are Native to necromunda. You could use the models as a cool ferrel guard army, but their background/special rules would be ridiculous.

I can't see rebel grots getting very far in a 40k ork army. They would be killed in seconds.

That fat wizard from mordheim WD rules needed wyrd stone, hense bring stuck in the city.

Epic is out for 40k due to scale.

Blood bowl is meant to be a different universe entirely.

Many others…

So, there are good reasons gangs and what not shouldn't make it across. If they are doing this it has the games losing their unique difference.

Of course there money, and this is GW… Their World is plastic now. Plasitc moulds cost money. Back when they used 80% metal, a scavvy cost as much as a catachan to make. With plastic you have the problem of volume, you need more catachans than scavvies, so you end up with mountains of unsold scavvies, or Verry expensive ones, both costing money. It's better to put your scavvies in several games to multiply their sales and help to shrink the mountain (of course, again, scavvies are Native to necromunda, I just use as an example).

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