"A simple objectives led encounter scenario" Topic
4 Posts
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olicana | 24 Sep 2019 1:22 p.m. PST |
I've set this up for the lads on Wednesday. I've posted it to my blog to cut down on briefing time. As it's there, I thought I'd share, so to speak. link For rules, we'll be using a hybrid version of Field of Battle 2 and classic Piquet. The scenario could be revised to conform to any set of rules using an 'army break point' system but, that kind of thing will be required to make the 'objective points' work. We'll be playing a Peninsular game but, it could be anywhere, anytime, really. |
Yellow Admiral | 24 Sep 2019 4:18 p.m. PST |
Does this mean you're not continuing to use Lasalle? If you abandoned it, I'd be interested to hear why. - Ix |
olicana | 25 Sep 2019 2:20 a.m. PST |
Hi YA, We've, or rather I've, been trying out (or just reading in some cases) a lot of rules for my Napoleonic games over the last few years. I did so because I wanted to see what was out there and what rule mechanisms were employed to bring out that 'Napoleonic flavour' we relish so much. Before I started, I suspected that we would end up going back to a derivative of Piquet, and that's what has happened. The basic Piquet mechanism brings more tension and excitement to a game than any other rule set I know of – even more than To The Strongest (which we also like). Lasalle is a well designed game. It is clean and fairly simple to play. However, after several games we decided that it was a little too predictable for our tastes, and it didn't have enough command friction. |
Yellow Admiral | 25 Sep 2019 6:42 p.m. PST |
Thanks! You echoed pretty much how I feel about Lasalle too. I'm still eyeing it because I can't get past how streamlined and easy to understand it is (except the turn sequence…), which I think would make it ideal for multi-player games which (inevitably) have a bunch of new or non-Napoleonics gamers at the table. OTOH, I also can't get past the urge to bolt on house rules. Lasalle just seems to invite them. - Ix |
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