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"DBA 3.0 Late Imperial Rome vs. the Sassanid" Topic


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Comments or corrections?

Personal logo timurilank Supporting Member of TMP10 Sep 2019 10:47 a.m. PST

I must say I was very pleased with this series of test, not only because they were matched pairs, but both were single commands comprising 24 elements or twice the standard game format.

By game three I made one small modification that changed game play. You will find at the blog a description of the tests with photos.

link

Cheers,
Robert

Ragbones10 Sep 2019 12:36 p.m. PST

Fun and interesting AAR's as always! It's always neat to read about different armies and their deployment strategies. Thanks for sharing.

Personal logo Bobgnar Supporting Member of TMP10 Sep 2019 7:27 p.m. PST

Nice report, thanks for the ideas.

lkmjbc311 Sep 2019 7:05 p.m. PST

Robert:
Glad to see you test larger command games. I have thought since my first experience (a 24 element game shortly after the original DBA was released- and Jamie Gentry may remember that… over twenty years ago!) that larger element games felt more like a "big battle".

The more historical battles I play, the more I feel that larger commands are better…

Joe Collins

Personal logo timurilank Supporting Member of TMP11 Sep 2019 11:08 p.m. PST

Joe,
Thank you for your comments.

I will continue the larger command games and post them to the blog. You are correct in that historical battles would play better with a larger command, the Battle of Dara (530 AD) and how it developed at different stages is a good example. This is covered well in Ian Hughes book, Belisarius, the Last Roman General.

At the moment I have the following planned; Rome vs. Carthage, Middle Imperial Rome vs. the Germans, the Sassanid vs. Parthia, Early Byzantine and the Arab Conquest and lastly, the Umayyad vs. the Abbasid.

Robert

Snowcat14 Sep 2019 6:03 a.m. PST

I really like the sound and look of this. Do you still use a single die of PIPs? Or do you +1 or more to the command's PIPs?

Cheers

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