"Battle of the Bulge - Twin Villages table set up" Topic
6 Posts
All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.
In order to respect possible copyright issues, when quoting from a book or article, please quote no more than three paragraphs.
For more information, see the TMP FAQ.
Back to the WWII Land Gallery Message Board Back to the Terrain and Scenics Message Board Back to the 6mm WWII Message Board Back to the Wargaming in the United Kingdom Message Board
Areas of InterestGeneral World War Two on the Land
Featured Hobby News Article
Featured Link
Top-Rated Ruleset
Featured Showcase ArticleCan you buy a 15mm pre-painted Sherman for $3 USD at your local store?
Featured Workbench Article
|
Charles the Modeller | 07 Sep 2019 9:43 a.m. PST |
I've recently refought the battle for the Twin Villages of Rocherath-Krinkelt during the battle of the Bulge .
Me and some friends went all out to recreate it. I thought I'd share the methodology behind the table set up which uses hexon boards to get contours with cloth draped over it.
The game itself was epic! An After Action Report on this large 6mm battle designed to help test rules for our All Hell Let Loose ruleset will follow shortly. More information and background on what we did at allhellletloose.co.uk or our facebook group link |
Thresher01 | 07 Sep 2019 7:00 p.m. PST |
Looks really great! Thanks for sharing. |
BattlerBritain | 08 Sep 2019 2:06 a.m. PST |
Epic terrain. Any details on the new rules, like what scale it's pitched at? ( I'm not on Faceache). Cheers, B |
Charles the Modeller | 08 Sep 2019 1:55 p.m. PST |
Hi Thresher01 thanks for the thumbs up! Hi BattlerBritain, the rules are designed for 6mm play and are intended to enable one or more players as side each controlling between 3 and 5 battalion sized formations. It allows for hidden/ strategic movement. There's no map drawing or written orders. The effectiveness of units is determined by battalion activation – affected by quality, leadership and attrition. Sometimes they won't do what you want, sometimes they do more. There are only 3 mechanisms to learn – activation, firing and assaults. Fun, realistic and fast plus I actually get to be a general. I am helping design and publish them though and some might think me biased. allhellletloose.co.uk contains and will see more info – in more detail than you'll see on facebook anyway CtM |
BattlerBritain | 08 Sep 2019 3:17 p.m. PST |
Me likey. Keep us posted. Cheers, B |
Charles the Modeller | 20 Sep 2019 2:05 p.m. PST |
|
|