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"The Corvus Cabal - Warcry" Topic


4 Posts

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358 hits since 7 Sep 2019
©1994-2019 Bill Armintrout
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Personal logo Pictors Studio Sponsoring Member of TMP07 Sep 2019 7:09 a.m. PST

I finished my Corvus Cabal last night.

These are some really lovely models. I think with a tiny bit of conversion they would work well as some Ratskin Renegade equivalent in Necromunda. Or if you had a Necromunda game set on Deliverance they would work well as the Cawdor faction.

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There is enough detail to keep most of these guys interesting without having so much that it is difficult to paint. The exception being the leader. She has a ton of bits on her and armour here and there. There were constantly things I was going back to do because I had missed them.

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Despite its size the Shrike Talon was not as difficult to paint as the leader. It is by far the biggest model in the group. It is also my least favourite because it is difficult to imagine how it is supposed to be fighting. I guess it jumps on people with the Talons on its feet.

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This is the best model in the set in my opinion. The male Spire Stalker. He is dynamically posed. He has a good combination of weapons and is not bogged down with extraneous equipment.

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The other Spire Stalker is a good model as well. She is the only one in the group that has a visible face for some reason. Although I didn't manage to capture that in the picture.

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The cabalist models are all very well done. They are nicely posed with options for spear, familiar or two close combat weapons. You only get one familiar, which is okay as it seems the least useful option.


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I'm not sure how these guys will play. They rules and special abilities make me think they will work a lot like Untamed Beasts but with a lot more climbing. We'll see how they go today though and I'm sure I'll have a report tonight or tomorrow.

Dentatus Fezian07 Sep 2019 7:43 p.m. PST

Nice. Each warband has a distinct aesthetic. I take it the fighting styles are different too?

repaint07 Sep 2019 8:22 p.m. PST

they'd do great for cultists in any RPG

Personal logo Pictors Studio Sponsoring Member of TMP08 Sep 2019 12:04 a.m. PST

These guys are different from the other factions. They seem to be a little weaker from observing them in games today. I think they fight similar to the Untamed Beasts but certainly there are big differences.

They definitely take advantage of cover if they can. They are also fairly fast, no one moves under 5 in the whole warband. Even the Beasts have a few models that move 4.

Today they went up against the Stormcast, who just wiped them out without suffering a casualty and the Cypher Lords, who they fought to a very close game, but they were also wiped out there too.

I haven't figured out the best way to use them but did see a number of times where their ability to stop models from getting out of combat would be very useful.

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