"Rules for big battles of the Indian Mutiny" Topic
8 Posts
All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.
Please do not post offers to buy and sell on the main forum.
For more information, see the TMP FAQ.
Back to the Victorian Colonial Board Message Board
Areas of Interest19th Century
Featured Hobby News Article
Featured Link
Top-Rated Ruleset
Featured Showcase Article
Featured Profile ArticleOur Man in Southern California, Wyatt the Odd, reports on the Gamex 2005 convention.
|
Please sign in to your membership account, or, if you are not yet a member, please sign up for your free membership account.
desmondo | 31 Aug 2019 4:41 p.m. PST |
I have 28mm armies and was wondering what rules members recommend? |
Rich Bliss | 31 Aug 2019 6:54 p.m. PST |
When I've done Indian Mutiny, I've used Volley and Bayonet with very satisfactory results. |
79thPA | 31 Aug 2019 7:43 p.m. PST |
I have played several Volley and Bayonet games that have worked out well. |
alan L | 01 Sep 2019 12:08 a.m. PST |
Bloody Big Battles or John Company from TVAG |
Frostie | 01 Sep 2019 1:03 a.m. PST |
I'm looking at Black Powder2, may be with a couple of period mods |
DisasterWargamer | 01 Sep 2019 3:45 a.m. PST |
800 fighting english men TSATF |
D6 Junkie | 01 Sep 2019 5:32 a.m. PST |
We used Men who would be Kings by Osprey. |
colonial nic | 01 Sep 2019 5:45 a.m. PST |
Blackpowder. Give the Mutineers large brigades with high command ratings (makes them sluggish and unwieldy). |
|