good evening (my time)!
KEN HAFER'S NEOLITHIC rules are great fun to play! i have been playing them off and on for several years, and highly recommend them.
this maybe hard for some of y'all to believe, but it is true.
when GUNS & GIRLS/CHAIN REACTION was being playtested for THWG, the playtestors ( which included KEN HAFER) used these rules for just about every imaginable gaming scenario, including urban gangs and crime gaming (which was the original intent of the rules. MR THWG wanted some rules to play with BOBBY JACKSON'S THUGZ miniatures).
one of the offshoots of this play testing, resulted in the playtestors and rules writer venturing into the NEOLITHIC using G&G/CR MK.I (MODIFIED). just imagine our delight when we discovered that the rules could be easily adapted for hunting parties, war parties, even B movie cavemen vs exploration parties, time travellers, soldiers, dinosaurs, even space aliens. . .
LEGENDS OF ARABY proved to be even more easily adapted for neolithic play and even RPGing.
CHAIN REACTION v 2.0 (modified) works exceptionally well for neolithic gaming, too.
and all of these can be played with living folks or solo, in a small or large space, reaching a completed game in 2 hours or less.
no i am getting paid by THWG, no i am not related to ED, either, but he is my friend and a straight shooter.
rules are available in hard copy mailed to you, or in a www downloadable version.
do not remember the addy for the yahoogroup, but it is listed as:
TWOHOURWARGAMES@yahoogroups.com
also, there are some CR related neolithic scenarios in the files at my own yahoo group.
goto:
link
DAWGIE