I am still new to the hobby and have been scratching just the surface when it comes to various game rules.
So I recently made an impulse purchase from lulu.com and got myself affordable set of print-on-demand Rate of Fire rules. And I am blown away how simple, logical, straight-forward and clever these rules read on paper.
They seem everything I want from bare-bones classic WW2 skirmish rules. There are many popular WW2 rulesets out there, but it is first time I am impressed with the turn sequence:
1. Spotting
2. Rally
3. Initiative roll
4. First side moves (4 different move orders)
5. Second side moves
6. Stationary fire by both sides
7. Moving fire by both sides
8. Morale phase
9. Melee
10. End of turn
The impressive part is how shooting is handled. None of them has clear advantage like in a typical IGUG sequence, but they are resolved at the same time for both sides. It looks really clever and I cannot wait to test them out. The rules are also very well written -- everything looks simple and clear.
The production quality shows it's age? I think back in 2010 professional graphics design and layout was already discovered. It shows it's indie development -- too wild borders, messy background, moody fonts, etc. Looks like a labor of love. Nothing is lost by this by any means. The text is good.
The core rules is for infantry only. Supplement adds vehicles.
I just thought of pointing this out since none seems to talk about it. I wonder if anyone has been playing it.
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