When the poll came up, I was flattered to find "B'hoys!" listed, but at first disappointed when the "likes" were so few.
Then, after a cursory analysis of the total votes, I realized that some 75% of all respondents didn't choose a set of rules at all but were of the "not interested/don't know why I bothered to vote at all" type.
So, that makes our rules the big fish in a small pond of specific replies.
Of course I'm proud that "B'hoys!" is a game based on mob psychology/dynamics rather than making each participant a "soldier/independent actor."
But I wonder if the overall results weren't diluted by so many possible responses that don't directly speak to the poll question. I'm seeing this in all the most recent polls since the new range of responses was made part of the system and, my interest aside, I don't think this is making them any more useful or enlightening.
That said, "Thank you, Peter!," for your kind commiseration.
TVAG