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"Dutch Medway Raid - building Garrison Point Fort in 1/2400" Topic

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495 hits since 7 Jul 2019
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jocknroll Supporting Member of TMP07 Jul 2019 4:08 p.m. PST

As part of my Tocht naar Chatham project I am scratch building the the terrain including some of the key defensive works such as Garrison Point Fort. Here are some WiP shots with the Dutch and English ships included for perspective.
Full story on the blog here:

Some of the pics here as a taster





Prince Alberts Revenge07 Jul 2019 8:24 p.m. PST

Fantastic! Beautiful modeling. It is a battle that has always intrigued me, as a kid I had an old Military Modeling magazine with an article on the Medway raid and how to game it. I still have that magazine someplace on my shelves.

N Drury08 Jul 2019 4:33 a.m. PST

Excellent. I keep hoping Brigade Models will do a Fort Upnor.

whitejamest08 Jul 2019 4:34 a.m. PST

Well that's just absolutely lovely.

jocknroll Supporting Member of TMP08 Jul 2019 4:59 a.m. PST

N Drury, I have bought various components from both Brigade and Irregular and now have all the necessary parts to build a passable version of Upnor. I have a plan and many photos of the castle so that is on the list for this project.

N Drury09 Jul 2019 4:39 a.m. PST

I mentioned it because having spoken to brigade at shows I think it is still on their to do list. As I live in Chatham I'll follow your project with interest.

AdmiralHawke09 Jul 2019 2:05 p.m. PST

Very impressive (or, in a sense, not so given how small it actually is). Modelling tents and cannon in 1/2400 is quite a feat. Exquisite would have been a better word.

I am enjoying your excursion into one of the least known periods of naval history. Please keep posting. :-)

jocknroll Supporting Member of TMP09 Jul 2019 3:09 p.m. PST

Thanks Admiral Hawke, I will comply with that request!
I am taken by the parallel thread on this board re: Anglo Dutch Naval gaming. What strikes me it the question – what do you want from the game itself? Is it accuracy of vessel control and realism of response to wind/weather/ship construction/gun size or, is it the overall gaming experience, excitement and fun. I hold no strong view either way but think it is fairly fundamental in terms of the choice of rule system.
I can only say that 'as played' Neil Fox's simple rule set was fun and headache free. I have admittedly tinkered since the first game but the core principles have been maintained and the gaming experience has been wonderful. No disrespect intended to any of the other systems mentioned (each of which I am unfamiliar with at this point). Great to be involved in this part of our hobby in some small way.

N Drury10 Jul 2019 1:11 a.m. PST

The windmill from Irregular's 2mm range would fit in well on the surrounding hills.

ModelJShip10 Jul 2019 1:49 a.m. PST

Honestly I am very surprised with your ability with this scale. The result is fantastic.

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