"Team Yankee Battle Report and First Impressions" Topic
6 Posts
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Tango01 | 02 Jul 2019 12:42 p.m. PST |
Nice.
Main page link Amicalement Armand
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Oldgrumbler | 02 Jul 2019 6:05 p.m. PST |
Pictures of Team Yankee & World in Flames games show how successful the company is at selling Miniatures. Tanks lined up hub to hub. Looks like a Napoleonic battle. |
Patrick R | 03 Jul 2019 2:28 a.m. PST |
If you look at it purely as a game, it's not bad at all. The emphasis is on very fast play in a kind of "rock-paper-scissors" type game where every turn one or two elements get wiped until one side achieves victory. If you look at actual combat, it's like assuming chess is a perfect simulation of MMA. As many have said nothing prevents you from trying to put historical/realistic tactics in the game, but then again there is nothing in the game that encourages or rewards you to use realistic tactics either. |
Tgunner | 03 Jul 2019 5:06 a.m. PST |
Looks like a Napoleonic battle. That's an interesting comment. During the Gulf War of '91 my battalion CO made a similar comment. Our battalion was placed in a pretty narrow front as we shoved through Iraqi lines. We pretty much had a our battalion "on line" and he, our battalion commander, actually gave a "volley" fire order to the battalion which actually kicked off the engagement. I guess nearly 200 years later a volley from a battalion can still be a fearsome thing. Granted, we weren't hub to hub, but we were pretty crammed together, relatively speaking. More often we were spread out over a few klicks (we were a tank battalion), but there were times when terrain would channed us in. In the close terrain of Germany I can see that happening more frequently than in the deserts of the Middle East. As a gamer I think some of it is the players reacting to fairly large models being put on a 6 by 4 table. However I've read about that happening in real life too where an army masses for an offensive. Interesting stuff. |
Bede19002 | 03 Jul 2019 5:37 a.m. PST |
The models are oversized for the scale because bigger models look better individually and it's a game. It takes a bit of abstract thinking and imagination to get that. |
Tango01 | 03 Jul 2019 12:07 p.m. PST |
Glad you like it my friend!. (smile) Amicalement Armand
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