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"Sword and Flame unit cards and status tokens " Topic


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726 hits since 15 Jun 2019
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Comments or corrections?

Personal logo Nashville Supporting Member of TMP16 Jun 2019 4:12 p.m. PST

Status Tokens and Unit cards …makes game move a lot faster.

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John Leahy17 Jun 2019 3:14 a.m. PST

Nice! You make the cards?

Thanks.

John

Fitzovich17 Jun 2019 5:00 a.m. PST

Very nice

Personal logo The Virtual Armchair General Sponsoring Member of TMP17 Jun 2019 9:48 a.m. PST

The record sheets shown are "customized" versions of the basic TSATF Unit Record Sheets I designed for the 20th Anniversary Edition.

A full set of these sheets (more than appeared in the printed rules) are available from me GRATIS to any and all who ask for them by writing me at TVAG@att.net.

TVAG

SgtGuinness Supporting Member of TMP17 Jun 2019 12:23 p.m. PST

Nashville, I think the only other marker you need is a "Charge" marker. Your game and figs look great.

I agree the markers and cards make all the difference. I've been using them for many years. I also have a very small 1 min sand timer I pull out for repeat dawdlers.

How did the game go????

Personal logo Nashville Supporting Member of TMP17 Jun 2019 7:24 p.m. PST

Here is the CHARGE marker. I use a red and black token to show who has moved. a white token shows who has fired although a cotton ball is cooler.


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SgtGuinness Supporting Member of TMP18 Jun 2019 6:32 a.m. PST

Cool!

Murvihill27 Jun 2019 2:05 p.m. PST

I found cheap wood cubes at a craft superstore and painted the various status conditions on different sides, so instead of 6 different markers we use one for everything with different sides up.

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