tshryock | 08 May 2019 12:05 p.m. PST |
Some shots from two games of Red Alert: Space Warfare with painted ships. The action was fast and furious…and great fun. link
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Tgerritsen | 08 May 2019 12:08 p.m. PST |
Nice paint jobs. Been dying to play mine, but haven't had the time. |
svsavory | 08 May 2019 2:53 p.m. PST |
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ScottWashburn | 09 May 2019 4:23 a.m. PST |
Very tempted by this game… |
parrskool | 09 May 2019 8:47 a.m. PST |
Hmmmm……. I have to say that these massed fleets so close together don't look like my image of what a future space conflict would be. It's only a game, though. |
tshryock | 09 May 2019 1:49 p.m. PST |
Parrs, if the aesthetic bothers you but you like the mechanics, you could always use one ship in each hex and track hits on them (each ship takes three hits, representing shields or armor). This would make things less dense. |
Zinkala | 09 May 2019 7:42 p.m. PST |
Just received my copy a couple days ago. Only had a chance to try the first game so far. Nice to see some painted ships and games being played. |
coopman | 10 May 2019 4:56 a.m. PST |
Yes, that looks way too crowded to me too. |
ScottWashburn | 10 May 2019 9:38 a.m. PST |
I rather like the crowded look. My memories go back to some classic SF stories like the Lensman series and 'Battle for the Stars' and 'The Sky is Filled With Ships' and these had huge fleets where the formations the ships were in were critical to victory or defeat. |
tshryock | 10 May 2019 11:51 a.m. PST |
The comments got me thinking (uh-oh…): In the distant future, why wouldn't the ships be close together for support? If space warfare is akin to naval warfare, water-based ships have always stayed close together for mutual support. Why would it be any different in the future? Just curious to hear what people think about how future warfare might look. |
javelin98 | 10 May 2019 2:33 p.m. PST |
I think it all depends on your concept of the technology involved. A mass driver wouldn't be much use beyond a few dozen kilometers, while a TNG Star Trek phaser had an effective range of 300,000 Km (or about the length of 37.5 planet Earths laid out in a line). |
ScottWashburn | 11 May 2019 5:25 a.m. PST |
+1 javelin98 Without knowing the ins and outs of the weapons and defensive systems, it's impossible to say what 'makes sense' and what doesn't. So just forget about all that and enjoy the game :) |
Uesugi Kenshin | 03 Mar 2020 3:03 p.m. PST |
I like the ships but the battles all look like a demolition derby. |
TheBeast | 04 Mar 2020 11:24 a.m. PST |
… so close together don't look… Given the spaces usually described, that's true for all games, but I don't mind that so much. Strangely, my first couple of Red Alert games, given how much I REALLY like most of the other C&C games, were a bit of 'meh.' That said, I intend to try again really soon, and if end up with a copy of my own, I hope I can get them painted NEARLY as handsome. Thanks for sharing, tshryock1 Doug |