I've submitted the following games for the Historicon HMGS convention (Lancaster PA USA, July 11-14).
Seize the fuel station!
The ESU is preparing an assault on the strategic system of Chi Draconis, which is an NAC stronghold. To facilitate this, the ESU needs to capture a nearby fuel refinery station. Unfortunately, there are NAC forces in the area. Can the ESU destroy or drive off the NAC defenders, or will NAC forces prevail and save the station?
This is an introductory level game of Full Thrust, using the Full Thrust Lite rules. Beginners to veterans are welcome. Children 10 years or older are welcome with an accompanying adult.
Friday July 12, 2-4pm, 4 players.
Second scenario:
Stealing Secrets, or will they?
A derelict vessel that travelled to our universe from an alternate timeline is discovered by the NAC. It is brought to an shipyard to discover its secrets. The ESU sends forces to conduct a boarding action against the shipyard and seize the ship for themselves since it represents major technological advances. The UNSC, discovering this brazen act of aggression, sends forces to assist the beleagured NAC defenders. Will the ESU board and seize the shipyard and derelict and gain the technological advantage, or will they be defeated? There will be boarding actions in this scenario.
This is an intermediate level game; while beginners are welcome, a working knowledge of the Full Thrust rules is strongly recommended. Children 10 years or older are welcome with an accompanying adult.
Saturday July 13, 1-6pm, 5 players.