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"Best Solo Wargame Boardgame?" Topic


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02 Mar 2020 11:36 a.m. PST
by Editor in Chief Bill

  • Removed from TMP Poll Suggestions boardCrossposted to Toy Gaming Discussion board

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Comments or corrections?

Uesugi Kenshin Supporting Member of TMP08 Mar 2019 9:46 a.m. PST

For the sake of the poll, the game need not be made specifically for Solo play.
If it still functions well in that capacity then that is fine.

For me:
Space Hulk.

NOLA Chris08 Mar 2019 9:54 a.m. PST

Nuts! by 2 Hour Wargames

Winston Smith08 Mar 2019 9:57 a.m. PST

I always liked the early Avalon Hill games. I played some by mail, and the strategy certainly involved solo play.
I played Battle if the Bulge by mail most.

So, I nominate Avalon Hill's Battle of the Bulge.

rustymusket08 Mar 2019 10:13 a.m. PST

Command and Colors and variants work pretty well solo.

Personal logo etotheipi Sponsoring Member of TMP08 Mar 2019 10:25 a.m. PST

Haywire, an oldie, but a goodie!

Major Mike08 Mar 2019 10:27 a.m. PST

Patton's Best by AH
Steel Wolves by Compass Games
RAF by West End Games

lloydthegamer08 Mar 2019 11:17 a.m. PST

Silent Victory by Consimpress and Nightfighter Ace by Compass.

Big Red Supporting Member of TMP08 Mar 2019 11:39 a.m. PST

B-17 Queen of the Skies by AH
Conflict of Heroes series by Academy Games
Nations at War series by Lock 'n Load Games
Battle Hymn series by Compass Games

OldGrenadier at work08 Mar 2019 11:57 a.m. PST

Panzergruppe Guderian, originally by SPI.

Oppiedog08 Mar 2019 1:02 p.m. PST

2nd vote for SPI's Panzergruppe Guderian since you don't no the strength of the Soviet units until they're in combat.

Uesugi Kenshin Supporting Member of TMP08 Mar 2019 1:30 p.m. PST

Avalon Hill, SPI and later GMT games were all largely well suited to solo play.

Those 3 and S&T taught me to play wargames as a kid.

HMS Exeter08 Mar 2019 1:41 p.m. PST

I always liked the SPI Victory in the West and Terrible Swift Sword module games. The systems take a bit of getting used to but once you get the flow they work out pretty well.

As with all solo games one must remain vigilant not to start playing one side as a straw man opponent. Get up between turns and get your mind in the new turn's side's head.

warwell08 Mar 2019 2:32 p.m. PST

I played a lot of Kingmaker solo when I was younger. The events cards added a lot of randomness that enhances solo gaming.

fantasque08 Mar 2019 3:02 p.m. PST

No contest -
Tokyo Express (Victory Games)
Where There is Discord (Daniel Hodges)

ChrisBrantley08 Mar 2019 4:15 p.m. PST

Not available till 2d quarter of 2019, but keep your eyes out for Combat by Compass Games, described as "a solitaire game on man to man combat in the 20th century."

link

Old Contemptibles08 Mar 2019 4:44 p.m. PST

Fall of Rome and Operation Olympic

Uesugi Kenshin Supporting Member of TMP08 Mar 2019 4:58 p.m. PST

I played Kingmaker solo as well, lol.

Personal logo Herkybird Supporting Member of TMP08 Mar 2019 5:14 p.m. PST

Invasion of the air eaters!

picture

Personal logo Parzival Supporting Member of TMP08 Mar 2019 5:31 p.m. PST

Ogre
Battle Cry/Memoir ‘44
The Awful Green Things from Outer Space

All are fairly simple to solo and still be challenging and fun.

Uesugi Kenshin Supporting Member of TMP08 Mar 2019 5:42 p.m. PST

I almost forgot "The Awful Green Things from Outer Space".

Thresher0108 Mar 2019 8:39 p.m. PST

Nightfighter Ace.

The author personally, regularly, and promptly answers questions about the game on Boardgamegeek, which is very refreshing.

Personal logo miniMo Supporting Member of TMP08 Mar 2019 9:03 p.m. PST

Not yet mentioned, the ones that I do pull out from time to time for solo play:

Battle For Germany, SPI
Sorcerer, SPI

Vigilant09 Mar 2019 4:34 a.m. PST

Patton's Best.

Joes Shop Supporting Member of TMP09 Mar 2019 5:15 a.m. PST

B-17 and Patton's Best.

skipper John09 Mar 2019 8:37 a.m. PST

What were the names of those big monster games that the maps covered half the basement "La Battala… somethings," now those always turned into solo games!

Personal logo Parzival Supporting Member of TMP09 Mar 2019 8:37 a.m. PST

Also, the most recent Star Wars Risk (not the clones or the OT version), which isn't actually a Risk game, plays very well solo. The actions are card based, so simply flip the top card for the opponent, and since a card offers 1 to 3 action options, randomize the invisible opponent's choices with a die roll. Beyond that, you only have to make a decision for the opponent regarding what happens in the space battle— the other two "field of operations" options are set actions that are essentially automatic (you're either placing obstacles on a track or rolling dice and tracking the result). Even the space battle decisions can be randomized, because only one group of fighters (or the Falcon or the Executor) can act on a turn. So again, assign a number to each force, roll the die, then move/attack with that. Works whether your opponent is the Empire or the Rebels.

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