alphus99 | 01 Feb 2019 1:28 p.m. PST |
So, in Flames of War… • The game is played at a notional company level. • Men and tanks are represented 1:1. • Units are platoons. • Movement, firing and morale are conducted at platoon level. • Albeit each stand of figures or AFV model are the shooting elements. Does any other WW2 wargame play at the same level as this? |
jekinder6 | 01 Feb 2019 2:15 p.m. PST |
Too many to count, starting with Tractics in 1971. |
Dexter Ward | 01 Feb 2019 2:59 p.m. PST |
I think stands are squads, not platoons in FOW. Otherwise you'd have 50 figures on a stand. Squad Leader uses that level, so do many other games (Crossfire for instance) |
Dexter Ward | 01 Feb 2019 3:00 p.m. PST |
Battlefront:WW2 is almost at the same scale – vehicles are not 1:1 though, but movement and morale are at company level. (9 – 12 sqaud size stands make a company) |
freerangeegg | 01 Feb 2019 3:36 p.m. PST |
I Ain't Been Shot Mum, are rules for the same level and IMO give a much better game,. |
Lee494 | 01 Feb 2019 3:39 p.m. PST |
My rules, Combat Action Command, use exactly the same scale as FoW, in fact I wrote them to get more "fun" from my tons of FoW minis. They allow you to use your FoW orgs and points, so you can use your FoW armies right off the shelf, or out of the box. Hope you give them a try! Cheers! Lee |
Heisler | 01 Feb 2019 6:06 p.m. PST |
Command Decsion; Test of Battle is my personal favorite |
3rd Foot and Mouth | 01 Feb 2019 6:45 p.m. PST |
I think stands are squads, not platoons in FOW. Otherwise you'd have 50 figures on a stand. Stands aren't units in FOW. Each stand is treated as a single model and operates within a platoon (or company for soviets) in the way most 28mm games have individual soldiers operate within a squad. A typical rifle stand is half of a squad, but the rules don't track which stand belongs to which squad or even which one has the lmg – a three squad platoon will just be six 5-man rifle teams. The rationale being that the company commander (player) is merely concerned with the location of the platoon, the disposition of the men within it is a matter for the platoon command. |
Trierarch | 01 Feb 2019 11:38 p.m. PST |
In FoW stands are half squads. I Ain't Been Shot Mum is a company level game with Platoons as units (acting by squad when the platoon activates). Morale is tracked by "Shock" and "casualties" which accumulate on individual squads. The WRG 1925 to 1950 games are aimed at company level actions and platoons are the units. Squads are usually two or three stands for firing and casualty purposes. Platoons are the morale unit. The Piquet: Point of Attack system has what they call a squad level game (ie the unit is a squad) which works for company level actions. This tracks morale at the unit (Squad) level and at the "army" (ie whole force) level. "A Leader of Men" is targeted at Company level actions and I think "Mein Panzer" and "Manoeuvre Group" are as well, to name few. Cheers David |
Mkultra99 | 02 Feb 2019 7:09 a.m. PST |
Battlegroup! But OU is vehicle/stand… i think its platoon in FoW… but then who plays FoW anyway? |
Decebalus | 02 Feb 2019 10:47 a.m. PST |
Only to correct: Command Decision and Crossfire arent 1:1 games. Command Decision has one stand equals a platoon of 30 men Crossfire has one stand (of 3 models) equals a group of 10 men. |
jrbatso | 03 Feb 2019 8:38 p.m. PST |
Fireball Forward is at that scale. One vehicle = 1 vehicle, 1 infantry stand = a squad, 1 leader stand = a single leader, weapons stands are teams. A company a side or less is the usual scenario. |
alphus99 | 06 Feb 2019 3:39 a.m. PST |
Thanks for the feedback and ideas, guys, going to give Battlefront, IABSM, Combat Action Command and Fireball Forward a try |
Big Red | 06 Feb 2019 5:57 a.m. PST |
alphus99, after you give them a try, please let us know your opinion of these rules. |
NKL AeroTom | 19 Feb 2019 5:18 a.m. PST |
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GGouveia | 05 Mar 2019 9:48 p.m. PST |
Iabsm is an excellent set of company scale battles. |