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"AUDIO AESTHETICS IDEAS 2&3" Topic


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221 hits since 21 Jan 2019
©1994-2019 Bill Armintrout
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LE ORDRE MIXTE21 Jan 2019 9:49 a.m. PST

(2of3) The 2nd stage was to make several "specialized" battlesound tracks, in addition to my main "generalized" soundtrack (which would always be playing in the background while recording them). Examples of these "specialized" soundtracks included: 1) any intense or intentional period of bombardment, such as before a big attack; or 2) any louder-than-usual drums & cadence sounds accompanying a particularly big or important assault; or 3) any distinct upsurge in yells & musket-crackling sounds as an assault neared its objective and/or collided. Also, there were variations & remakes of these, and initially, I had all 3 examples above as part of one cassette tape, in the order given. However, through all of these "specialized" recordings, my "generalized" battlesounds track was always being played & heard in the background -- both for extra effect, and to avoid any sudden & unrealistic battlefield silence moments (like so often happens in movies).

(3of3) The 3rd stage in my so-called audio aesthetics effort (aae), was the making of several "xtra-specialized" soundtracks, which unlike the others, didn't require my "generalized" battlesounds always playing in the background. These were of three types: 1) sounds of two period armies nicely deploying & taking-up battle positions, before the actual shooting started -- which somewhat made the setting-up process a little more pleasurable; 2) sounds of the momentary tranquil, bird-chirping calmness that sometimes proceeded the battle's start, followed by the rather noisy "all hells breaking loose" of the battle's opening salvoes & random echoey bugal sounds coming from all over; and 3) a bonus optional soundtrack of post-battle type sounds at night -- complete with muffled moans & groans of wounded, random gunshots (from who knows whom), and even occasional creepy & vile sounds of peasants looting & scavenging the dead & dying on the field (and as with the setting-up, this track added a little drama to the rather boring cleaning-up process!)

marshalGreg21 Jan 2019 2:58 p.m. PST

Hmmm
I had the Scotland for Ever in bagpipes playing oh soft then louder as that (Picton's men) lead Brigade approached, for my Historicon 2015 Quatre Bras game. It was a hoot from the reaction of the players who then realized what it meant ( both sides) ;-p
used a speaker under the table ( Hidden) connected to computer ( for the Carnage n Glory II)

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