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"What are we representing on the tabletop?" Topic

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1,210 hits since 7 Jan 2019
©1994-2019 Bill Armintrout
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jocknroll Supporting Member of TMP07 Jan 2019 3:00 a.m. PST

Another post in the series of wargaming scales and issues of deployment, formation change, movement speeds, visibility and other joys…
Full article here:


Some pics from the piece:




foxweasel07 Jan 2019 5:08 a.m. PST

A very interesting article. It often amuses me when I hear people saying things like "to turn that unit 180 degrees will take a turn" no! it will take ages.

rustymusket Supporting Member of TMP07 Jan 2019 7:45 a.m. PST

Interesting. Thank you.

Personal logo Jeff Ewing Supporting Member of TMP07 Jan 2019 9:41 a.m. PST

This really surprised me in the "Pike & Shot" computer wargame -- it is virtually impossible to turn units of the period completely around.

Personal logo Parzival Supporting Member of TMP07 Jan 2019 9:47 a.m. PST

Turning 180 degrees= "About face!"
evil grin

foxweasel07 Jan 2019 10:31 a.m. PST

Turning 180 degrees= "About face!"
evil grin

A battalion in column, so you have the same company leading, or in line so the flank units are correct. Not quite "About face" I know you were joking, but some people think it is that simple. As a drill instructor (we still use 18th century battle drills for ceremonial, bizarre) I know it's hard enough on the parade square in perfect conditions, never mind in the rain, mud, hedges, ditches with someone shooting at you.

jocknroll Supporting Member of TMP07 Jan 2019 10:37 a.m. PST

he was joking of course (although that was an assumption). Many gamers however, are not. Don't know and don't care.
Ah well, it's a broad church.

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