"What are we representing on the tabletop?" Topic
7 Posts
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jocknroll | 07 Jan 2019 3:00 a.m. PST |
Another post in the series of wargaming scales and issues of deployment, formation change, movement speeds, visibility and other joys… Full article here: link Some pics from the piece:
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foxweasel | 07 Jan 2019 5:08 a.m. PST |
A very interesting article. It often amuses me when I hear people saying things like "to turn that unit 180 degrees will take a turn" no! it will take ages. |
rustymusket | 07 Jan 2019 7:45 a.m. PST |
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Jeff Ewing | 07 Jan 2019 9:41 a.m. PST |
This really surprised me in the "Pike & Shot" computer wargame -- it is virtually impossible to turn units of the period completely around. |
Parzival | 07 Jan 2019 9:47 a.m. PST |
Turning 180 degrees= "About face!"
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foxweasel | 07 Jan 2019 10:31 a.m. PST |
Turning 180 degrees= "About face!" evil grin A battalion in column, so you have the same company leading, or in line so the flank units are correct. Not quite "About face" I know you were joking, but some people think it is that simple. As a drill instructor (we still use 18th century battle drills for ceremonial, bizarre) I know it's hard enough on the parade square in perfect conditions, never mind in the rain, mud, hedges, ditches with someone shooting at you. |
jocknroll | 07 Jan 2019 10:37 a.m. PST |
he was joking of course (although that was an assumption). Many gamers however, are not. Don't know and don't care. Ah well, it's a broad church. |
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