Help support TMP

"Osprey Black Ops" Topic

4 Posts

All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.

Please avoid recent politics on the forums.

For more information, see the TMP FAQ.

Back to the Modern RPG Message Board

Back to the Getting Started with Moderns Message Board

Back to the Cold War (1946-1989) Message Board

Back to the Vietnam War Message Board

Back to the Ultramodern Gaming (2012-present) Message Board

Back to the Modern Discussion (1946 to 2011) Message Board

Areas of Interest


Featured Hobby News Article

Featured Link

Top-Rated Ruleset

One-Hour Skirmish Wargames

Rating: gold star gold star gold star gold star gold star gold star gold star 

Featured Showcase Article

Amazon's Santa with Gun Pack

You wanted more photos of the Santa Claws Gang? Here is Santa and two of his companions.

Featured Workbench Article

Deconstructing a Toy Car

Sometimes, you have to take it apart, so you can put it back together again.

Featured Profile Article

First Look: GF9's 15mm Falaise House

Personal logo Editor in Chief Bill The Editor of TMP Fezian explores another variant in the European Buildings range.

Current Poll

Featured Movie Review

2,383 hits since 21 Dec 2018
©1994-2023 Bill Armintrout
Comments or corrections?

alan L21 Dec 2018 6:43 a.m. PST

I have just purchased these rules, primarily for clandestine games in Vietnam by the like of LRRPs or Russian special forces in Afghanistan

I see no mention of the like of claymore mines and boobytraps such as grenades set off by trip wire or pungi pits.

Any suggestions for incorporating these in the rules?

Personal logo Legion 4 Supporting Member of TMP27 Dec 2018 9:36 a.m. PST

Hmmm ? May require 2d6 roll at the end of movement ? For each model ? E.g. roll doubles you stepped on/tripped/activated, etc., an explosive device, pungi sticks, etc.

Also note Claymores can be rigged to be a booby trap or command detonated. We were trained to do both …

dragon6 Supporting Member of TMP14 Apr 2019 10:33 a.m. PST

Put down blinds, some are real some are not. When close enough do an observation check. If the blind fails then the boobytrap has been spotted if not it goes off but only if the blind is real.

Wolfhag Supporting Member of TMP17 Apr 2019 12:14 p.m. PST

When recon teams were engaged behind enemy lines they normally tried to break contact. One of the techniques was to use electrical tape to attach a WP grenade to the front of the Claymore. The VC/NVA normally had a tracker that would pursue. If the pursuers got too close a team member would set it up and trigger it when they got too close.


Sorry - only verified members can post on the forums.