Winston Smith | 03 Dec 2018 2:37 p.m. PST |
I've been doing a lot of AWI games lately using my own minimalist modification of TSATF. Lately, I found some boats that I forgot I had! Thus my query re:bateaux. Initially I wanted to do raids in Boston Harbor, like Chelsea Creek. Then it occurred to me that I could also use the rules and boats for Hornblower style cutting out actions. Any rules recommendations for AWI/Hornblower small boat rules compatible with The Sword and the Flame? I've looked at Rockets Red Glare, and they look promising, but not exactly what I'm looking for. |
MajorB | 03 Dec 2018 2:40 p.m. PST |
You really only need rules for how fast a boat can move, how many figures a boat can carry and how long it takes to board/disembark. |
miniMo | 03 Dec 2018 5:13 p.m. PST |
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Desaixatmarengo | 03 Dec 2018 5:59 p.m. PST |
Limeys and Slimeys…..you remember them? |
Extra Crispy | 03 Dec 2018 7:24 p.m. PST |
I have a copies of "Gunboat" from Capitan Rules, Designed for exactly this: gunboats with a carronade in the bow and full of marines doing cutting out, landings etc. I also have the updated version "Squadron Commander" A bit about the rules: capitangames.com/gunboat |
cstoesen2 | 03 Dec 2018 8:37 p.m. PST |
Sharp Practice can handle this very well. There was a special that included pirate scenarios with ship to sip actions and landing parties. The core rules does the AWI very well. Http://www.toofatlardies.co.uk |
genew49 | 04 Dec 2018 2:56 a.m. PST |
The Sharpe Practice scenarios above can be found in The 2017 Christmas Special. Also: Christmas 2009 Special includes a scenario for a cutting out action. |
4DJones | 04 Dec 2018 2:58 a.m. PST |
You really only need 'Boilers and Breechloaders' by Bob Duncan, published by The Virtual Armchair General; designed around the TSATF rules, don't be put off by the title, it covers sailing craft and oared vessels. Or 'TSATF Overboard' Ship to shore rules, found in the files of the swordflame Yahoo group, for free. |
The Virtual Armchair General | 04 Dec 2018 8:57 a.m. PST |
You might also blow the dust off your copy of "The Kris And The Flame." Also a TSATF dependent variant, it covers small sail and oared craft, with simple rules for "rating" any size model for potential speed. While a new edition is coming out alongside the original "Rajah Brooke" miniatures, the current rules are still available in PDF form here: link 4DJones! Thanks for mentioning B&B--it could provide what the OFM needs, but TKATF is an even better fit. TVAG |
Winston Smith | 04 Dec 2018 9:11 a.m. PST |
The other rules look interesting, but I'm looking for rules integrated with TSATF. What about the dhow rules someone reminded me of off line? BTW, I don't have The Kris and the Flame. |
Winston Smith | 04 Dec 2018 12:35 p.m. PST |
Just ordered The Kris and the Flame. |
Oppiedog | 04 Dec 2018 2:15 p.m. PST |
Don't know why you couldn't use the Gunboat and Dhow rules by Last Stand Dan. I've only been through them once so far and don't recall anything about rowing but they were written to be used directly with TSATF. |
d88mm1940 | 04 Dec 2018 2:58 p.m. PST |
I thought that there were boat rules in the F&IW variant along with a scenario and map. |
SgtGuinness | 04 Jan 2019 5:02 a.m. PST |
Oppiedog, you are correct sir! We use the sailing rules from Gunboat & Dhow! for all of our sailing vessels. For row boats we use a single D6 +2" roll plus or minus any currents that have been established at the start of the game or from the scenario. Cheers, JB Dan's blog & website laststanddan.blogspot.com laststanddan.com Row boats in action:
link |