
"How to Convert FFT3 to 1 to 1?" Topic
8 Posts
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Pan Marek | 21 Nov 2018 2:31 p.m. PST |
I've read ALOT of good reviews of these rules. I would like to try them out, using the freebie rules one can download. But the freebies do not show how to convert to 1 to 1. Can anyone tell me how to do it? |
Pan Marek | 21 Nov 2018 2:33 p.m. PST |
I've read ALOT of good reviews of these rules. I would like to try them out, using the freebie rules one can download. But the freebies do not show how to convert to 1 to 1. Can anyone tell me how to do it? |
ccmatty  | 21 Nov 2018 4:46 p.m. PST |
I am interested in how this shakes out. FFT3 is a very interesting set of rules. Love the detail and the OOB. |
Dynaman8789 | 21 Nov 2018 4:50 p.m. PST |
Just count each model as 1 vehicle/squad instead of 5 and halve command ranges. That is basically what the full rules say to do. |
Extra Crispy  | 21 Nov 2018 6:21 p.m. PST |
We playvthem exactly as written, just adjusting to TO&E. 1 vehicle = 1 vehicle, each stand is a squad. Wirks great. |
Thresher01 | 21 Nov 2018 8:00 p.m. PST |
Yea, but then there's the flank and rear facings issues to deal with, perhaps, if going 1:1. Maybe half the armor value for defense vs. non-frontal attacks? |
Pan Marek | 22 Nov 2018 6:47 a.m. PST |
Thanks! I'll see how the freebies work and decide if I want to buy the full rules………. |
Dynaman8789 | 22 Nov 2018 7:23 a.m. PST |
> Maybe half the armor value for defense vs. non-frontal attacks? FFT3 already has rules and values for front/flank. It is one of the things I like about it. |
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