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573 hits since 21 Nov 2018
©1994-2024 Bill Armintrout
Comments or corrections?

Capt Flash21 Nov 2018 7:53 a.m. PST

link
The game is an easy to learn and fun sci-fi game. The author Tim Colonna gives a brief description of the rules as follows:
"The game is an alternative activation system with a player activating up to 3 stands (each stand denotes a squad or vehicle) to perform its actions. Combat is a d8 system with a roll to hit on the units defense and and a roll to could on their armor. There is a rapid fire mechanism that allows you to reroll hits, adding to your dice pool and a chart if things go badly. Wounds are marked on the unit as stamina. When a unit reaches its stamina value it is removed. Also activating a unit with damage cause you to check stamina. Failure causes suppression. Building an army is as simple as buying units (each stand is considered a unit) its very flexible in army building as well as it has a make your own unit section so you can make up any crazy unit you want to field."
I play this game with my one 15mm sci fi gaming buddy and we always have a good time. I highly recommend you give it a go!

Wildman21 Nov 2018 11:55 a.m. PST

I played the game at Huzzah in 2016. I liked it so much I bought the rules immediately after the game. Tim runs a good
game and is very enthusiastic about his rules. It was one of the best games I have ever played at a convention.

Capt Flash22 Nov 2018 7:13 a.m. PST

@Wildman- I completely agree. He's a good GM. I read through a few pages of the rules mechanics and immediately grabbed a copy. He did a great job on these and the expansion he's working on are promising.

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