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"More Blood & Plunder at MillenniumCon Texas" Topic

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torokchar Supporting Member of TMP17 Nov 2018 3:27 p.m. PST

Francisco Erize recently ran a game of Blood & Plunder at MillenniumCon in Austin Texas over the Veterans Day weekend. This is the Lone Star Historical Miniatures (LSHM) wargaming show.

Here are some Pictures from his exciting Millenniumcon convention game.


I ran a B&P game, raid scenario. French buccaneers attacking a Spanish settlement defended by militia.


It went great. I used my unit and weapon cards that I bought at Historicon and they are such help for introducing the new players into the game !!!


The players had a lot of fun, they were all new to the system.



Firelock games sent minis for all of them and even a rule book to award to a lucky player.


Well lucky is in the eye of the beholder since to award the book I did the following:

during the game as players did their stuff, for every 1 they rolled they would get a golden doubloon and at the end of the game the player that accumulated the most golden doubloons got the rulebook 🙂 ( players loved the idea )

So happy players, happy GM and happy convention organizers.

Thanks firelock games !!!

Pan Marek Supporting Member of TMP18 Nov 2018 9:33 a.m. PST

OK. The game worked out well. I played my first B&P game yesterday, no boats all land.
I found it to be OK, but nothing groundbreaking. Their shooting concepts are a bit confusing, for rather than taking the usual course of pistols have a range of X inches, muskets a range of Y inches, they give no real ranges but instead a host of modifiers to a general shooting table that result, in effect, pistols shoot X, muskets shoot Y. Takes some getting used to, as it is not immediately apparent.
I'm left with the feeling that the game was very similar to Muskets and Tomahawks.

We will do land only a couple times more, then move on to boats. I'm thinking they are the "meat" of the rules (they certainly take up more space in the book). Perhaps that's where all the "flava" is.

What were your impressions of the rules, especially with an
eye towards feel for the period? Have you played any other
pirate rules to compare them to? (I haven't)

Dexter Ward19 Nov 2018 4:20 a.m. PST

They are by some way the best set of pirate rules I've played. Tried quite a few sets.
They are not that similar to Muskets & Tomahawks; the way the command system works is quite different, as are the mechanics of shooting and combat.

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