Help support TMP


"More Blood & Plunder at MillenniumCon Texas" Topic


3 Posts

All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.

Please remember not to make new product announcements on the forum. Our advertisers pay for the privilege of making such announcements.

For more information, see the TMP FAQ.


Back to the Age of Sail Message Board


Areas of Interest

Renaissance
18th Century
Napoleonic
19th Century

Featured Hobby News Article


Featured Link


Featured Showcase Article

28mm Captain Boel Umfrage

Personal logo Editor in Chief Bill The Editor of TMP Fezian returns to Flintloque to paint an Ogre.


Featured Workbench Article

CombatPainter Makes a Barbed Wire Section

combatpainter Fezian has been watching some documentaries lately set in the Western Desert, and was inspired to create this...


Featured Profile Article

Back of Beyond Photo Report

Reader Michael Thompson sends in these Back of Beyond photos from the club where he games.


Featured Book Review


462 hits since 17 Nov 2018
©1994-2024 Bill Armintrout
Comments or corrections?

torokchar Supporting Member of TMP17 Nov 2018 3:27 p.m. PST

Francisco Erize recently ran a game of Blood & Plunder at MillenniumCon in Austin Texas over the Veterans Day weekend. This is the Lone Star Historical Miniatures (LSHM) wargaming show.

Here are some Pictures from his exciting Millenniumcon convention game.

picture

I ran a B&P game, raid scenario. French buccaneers attacking a Spanish settlement defended by militia.

picture

It went great. I used my unit and weapon cards that I bought at Historicon and they are such help for introducing the new players into the game !!!

picture

The players had a lot of fun, they were all new to the system.

picture

picture

Firelock games sent minis for all of them and even a rule book to award to a lucky player.

picture


Well lucky is in the eye of the beholder since to award the book I did the following:


during the game as players did their stuff, for every 1 they rolled they would get a golden doubloon and at the end of the game the player that accumulated the most golden doubloons got the rulebook 🙂 ( players loved the idea )


So happy players, happy GM and happy convention organizers.


Thanks firelock games !!!

Pan Marek18 Nov 2018 9:33 a.m. PST

OK. The game worked out well. I played my first B&P game yesterday, no boats all land.
I found it to be OK, but nothing groundbreaking. Their shooting concepts are a bit confusing, for rather than taking the usual course of pistols have a range of X inches, muskets a range of Y inches, they give no real ranges but instead a host of modifiers to a general shooting table that result, in effect, pistols shoot X, muskets shoot Y. Takes some getting used to, as it is not immediately apparent.
I'm left with the feeling that the game was very similar to Muskets and Tomahawks.

We will do land only a couple times more, then move on to boats. I'm thinking they are the "meat" of the rules (they certainly take up more space in the book). Perhaps that's where all the "flava" is.

What were your impressions of the rules, especially with an
eye towards feel for the period? Have you played any other
pirate rules to compare them to? (I haven't)

Dexter Ward19 Nov 2018 4:20 a.m. PST

They are by some way the best set of pirate rules I've played. Tried quite a few sets.
They are not that similar to Muskets & Tomahawks; the way the command system works is quite different, as are the mechanics of shooting and combat.

Sorry - only verified members can post on the forums.