"McHenry Farm Convention Game" Topic
10 Posts
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FlyXwire | 11 Nov 2018 8:31 a.m. PST |
Hi All, Here's a few pictures I took at the 2nd skirmish on McHenry's Farm (this time with the two mats joined together to make one contiguous board) -
Pushing here from the west is a Union Brigade, initially opposed by Confederate skirmishers and lt. artillery -
Roused from their bivouac, the Rebels begin pushing out against this Union attempt to envelope them -
And from the east -
"High-water mark of the Confederacy"- with aggressive [forlorn] attacks against the Union jaws closing in, the Rebs are able to hold a tenuous salient (and an expected retreat to the south out of the trap deemed likely).
It was a well-fought action by all participants, with fortunes ebbing and flowing for each side a number of times during the game. |
Frederick | 11 Nov 2018 9:50 a.m. PST |
Great looking game! Thanks for sharing |
bracken | 11 Nov 2018 10:09 a.m. PST |
Brilliant looking set up 👍 |
Stew art | 11 Nov 2018 10:51 a.m. PST |
Super pretty! Nice set up. 😀 |
Joes Shop | 11 Nov 2018 1:25 p.m. PST |
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WarWizard | 12 Nov 2018 9:52 a.m. PST |
That looks great. Can I ask where you got those mats from please? |
GROSSMAN | 12 Nov 2018 1:49 p.m. PST |
Looks like painted teddy bear fur. |
FlyXwire | 12 Nov 2018 2:21 p.m. PST |
Thank you Guys! The base fleece mat is a Cigar Box Battle Mat cut in half, resprayed with lighter green colors, and the road section taped off and sprayed on. The fields, woods, and farm yard are as Grossman thought, teddy bear fur pieces. Having made a few full-board teddy bear fur mats now, I discovered with their pile nap, that individually-based figures tend to tip over on them too easily (multi-based figs still work fine). For this reason I'm using the flatter fleece mats for our group's ACW game project. |
historygamer | 21 Nov 2018 3:36 p.m. PST |
Looks good. What rules did you use? |
FlyXwire | 22 Nov 2018 8:03 a.m. PST |
HG thanks! They're a conversion of the Muskets & Tomahawks FIW/AWI-period rules for the ACW. We modeled units (Rgts.) on a 1 fig. = 15-20 men per ratio, and a 1" = 20 yards ground scale. Veteran Inf. Rgts. contain 10 minis, and green ones 12-16 figures. This kept the figures-per-unit ratio right within the original rule's functioning mechanics, and let our group build and field units while calling them "Bn./Rgts." (instead of as skirmishing "Plts."). The whole idea being to play small battles that don't require a lot of figures per unit, while still getting some of the fidelity of skirmish-level terrain layouts and tactics (like enabling skirmishing formations [vet. units] and special figure actions, etc.). This latest 28mm iteration was a group "Run Whatcha Brung" project too – TMP link The local guys have really taken to it, and more than a half-dozen of them have painted up their own Brigades to field now. |
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