"Iron and Fire vs. Sail and Steam Navies" Topic
8 Posts
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OldReliable1862 | 24 Oct 2018 10:38 p.m. PST |
I'm looking for some rules for ACW naval actions. I'm hoping to do an action the size of Farragut running Forts Jackson and St. Philip, Memphis, and Mobile Bay in a few hours. Currently, I'm trying to decide between Iron and Fire by David Manley, and Sail and Steam Navies by David Brandon. Is there a completely different option worth looking into? |
jdpintex | 25 Oct 2018 5:45 a.m. PST |
I love Sail & Steam Navies, but I don't think you're going to do the actions you want in a few hours with that rule set. Unless everyone involved knows the rule set well. If so, your only hinderance is folks talking/not paying attention. I haven't heard much yet about Iron and Fire, so looking forward to other replies on this topic. |
KSmyth | 25 Oct 2018 8:21 a.m. PST |
I've played both. Generally I think Iron and Fire is better for really big actions. Just a few ships, I'd go with Sail and Steam Navies. |
ChrisBrantley | 25 Oct 2018 8:35 a.m. PST |
Manley's latest is Dahlgren and Columbiad, a fast play set for ACW and South American naval wars – 1860s-1880s. link |
21eRegt | 25 Oct 2018 9:03 a.m. PST |
I'm very fond of Steam and Black Powder by Neil Stokes. |
David Manley | 25 Oct 2018 10:45 a.m. PST |
FWIW I play S&SN as well as my own rules, they are lovely :) |
OldReliable1862 | 26 Oct 2018 11:45 p.m. PST |
If I understand correctly, both I&F and S&SN are good, but I&F will be better for the larger actions? |
EJNashIII | 04 Nov 2018 8:28 p.m. PST |
Iron and fire is very good. I have run many convention games with it. I have had no problems with people picking it up with no previous experience. |
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