Final post on the pre-Hurricon run up for Red Alert Space Fleet Warfare
We were able to play test 2 of the Red Alert scenarios (Epic sized) for Hurricon 18. This post only looks at one of those as I had to depart before the second game started….the boss had other plans for my time!
Battle of Prenglar…or how to lose a Star System to space worm invaders
Synopsis
Fleet Commanders set both sides and the UPF won the initiative. The UPF had numerical superiority but Sathar Capital ship density and some skilled play minimized that advantage.
Bad Tidings: Sathar Destroyers pulverize a UPF Battleship squadron. Yeah that happened…
TF Cassidine defending Gran Quivera. Unfortunately even the guest appearance of a legendary Flag Ship could not save the day for the UPF
The Sathar side won the play test pretty decisively….with formations poised to take out space stations and launch invasions onto the planets when they won the game.
Despite the severe drubbing my side received this upscaled version of Red Alert proved to be a blast as usual. Look forward to the convention!
Final pregame fluff below….
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Red Alert Space Fleet Warfare
Hurricon 18 Pregame background #4
FRAGO 3 to UPF Fleet Command EXORD-81.03.14
DTG FY81.03.23
Overview
UPF Fleet Command has analyzed the Fleet SIM war games and has concluded that the Sathar Fleets now assembled at their Jump assembly areas each have the capacity to defeat the UPF formations opposing them.
The Prenglar System SIM under 1st Fleet revealed aggressive Sathar maneuvers were more than a match for the defense originally devised. When ENDEX was called in the SIM the First Fleet was shattered and the Sathar were poised to strike planetside at both Morgaine's World and Gran Quivera. Squadron level AARs are ongoing to integrate lessons learned into the tactics and techniques for the upcoming battle.
Order Modifications
Due to the surprising defeat of the UPF 1st Fleet during the SIM, and the possibility of each Fleet failing in its defense of the initial Star Systems, each Fleet Commander is directed to break off contact with the Sathar if the system cannot be saved. If that decision is reached all remaining vessels capable of Jump will move to secondary Defense Areas in nearby Star Systems.
Key assets in each system such as Space Platforms, Armed stations and orbiting repair docks are to be fortified and defended from boarding assaults if practicable. Planet surface defenses must be prepared for sustained isolation and resistance if UPF fleet assets withdraw. Maximize the use of all subsurface bunkers and shelters for both military and civilians.