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"CoC Malaya 1942 Campaign Scenario 2" Topic


9 Posts

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622 hits since 6 Sep 2018
©1994-2019 Bill Armintrout
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TacticalPainter0106 Sep 2018 6:40 p.m. PST

We reach the second scenario, a probe game with the Japanese trying to find a way past the Australian outposts and through to the main defensive positions. The Australians have to find a way of holding back the Japanese and yet avoid too many casualties, which makes for a finely balanced campaign. The full AAR is here link

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custosarmorum Supporting Member of TMP07 Sep 2018 5:46 a.m. PST

Another fine AAR -- I thought the Japanese were in trouble with the Australians rolling 30 dice a pop, but the heavy cover of the jungle seems to have helped a good deal!

And a very nice looking game as well!!

Old Contemptibles Supporting Member of TMP07 Sep 2018 7:06 a.m. PST

I have the same game mat and I cannot shoot a photo of it with out it looking like desert terrain. What is your secret? What camera did you use? What settings?

Old Contemptibles Supporting Member of TMP07 Sep 2018 7:10 a.m. PST

More questions. What rules? Do you make your own terrain? I like your roads.

mwindsorfw07 Sep 2018 8:29 a.m. PST

Fun read with an unexpected twist.

Jacques07 Sep 2018 1:17 p.m. PST

Great looking game and a very nice write up !

custosarmorum Supporting Member of TMP07 Sep 2018 3:13 p.m. PST

Rallynow,

The CoC in the title gives away the rules -- Chain of Command by TFL. TP does a lot of great terrain (and miniatures for that matter), and his blog is a source of information and inspiration -- here is a link to his terrain label:
link

TacticalPainter0107 Sep 2018 5:38 p.m. PST

I have the same game mat and I cannot shoot a photo of it with out it looking like desert terrain. What is your secret? What camera did you use? What settings?

Rallynow you are not the only one. I actually wrote something on the blog about it. Did your pictures end up looking like this?

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This is the same game mat and all pictures on my posts are taken with an iPhone. I still don't know the exact reason but suspect it may be halogen lights, particularly if they are directly overhead. This may combine with the dyes used in the game mat and/or the fabric. It may also do with colour balance as I've found if the mat is broken up with other terrain, particularly if there are one or two elements with a saturated colour like red this balances out the colours and restores the greens.

So no fancy camera work, I think it is in the lighting. Good luck.

TacticalPainter0107 Sep 2018 5:43 p.m. PST

More questions. What rules? Do you make your own terrain? I like your roads.

Rallynow, as custosarmorum has answered I am using Chain of Command from Too Fat Lardies. Rules are available in hard copy, pdf and tablet versions from Too Fat Lardies

Most terrain I make myself. In this game the road on the Japanese left flank was brought by my opponent who bought it from an online supplier. The other road and all the other terrain I made myself, or put together using material I'd acquired. For example the palm trees came from a Chinese eBay supplier and I then painted and based them. You can follow how I did that here Palm Trees for the Pacific

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