Help support TMP


"Limbering/unlimbering artillery" Topic


3 Posts

All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.

Please use the Complaint button (!) to report problems on the forums.

For more information, see the TMP FAQ.


Back to the Sharp Practice Message Board


Areas of Interest

Napoleonic
American Civil War

Featured Hobby News Article


Featured Link


Top-Rated Ruleset

Volley & Bayonet


Rating: gold star gold star gold star gold star gold star gold star gold star 


Featured Workbench Article

Guilford Courthouse

The modeler himself shows how he paints Guilford Courthouse in 40mm scale.


Featured Profile Article

Coker House Restored

Personal logo reeves lk Supporting Member of TMP updates us on progress at this Champion Hill landmark.


Featured Book Review


1,313 hits since 30 Aug 2018
©1994-2025 Bill Armintrout
Comments or corrections?


TMP logo

Membership

Please sign in to your membership account, or, if you are not yet a member, please sign up for your free membership account.
carne6831 Aug 2018 10:17 a.m. PST

Maybe I missed it but I can't seem to find how many actions it would take the crew to unlimber the gun after moving at the mounted rate.

22ndFoot31 Aug 2018 12:32 p.m. PST

You'll find it in the FAQ document on the Lard Island News:

toofatlardies.co.uk/blog/?p=6644

Q: How do artillery unlimber, or limber up?
A: It takes one Action to limber up or unlimber. Remember, artillery cannot move loaded, so you will need to load up after unlimbering.

carne6831 Aug 2018 1:20 p.m. PST

Thanks.

Sorry - only verified members can post on the forums.