Help support TMP

"AAR Further Adventures in the Nine Years War" Topic

4 Posts

All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.

For more information, see the TMP FAQ.

Back to the What I Did This Week Message Board

Back to the Playtest Message Board

Back to the Historical Wargaming in General Message Board

Back to the 18th Century Battle Reports Message Board

Back to the Blogs of War Message Board

Areas of Interest

18th Century

Featured Hobby News Article

Featured Workbench Article

Basing with Two-Part Epoxy

One way to avoid the 'pitcher's mound' effect.

724 hits since 23 Aug 2018
©1994-2020 Bill Armintrout
Comments or corrections?

Anton Ryzbak23 Aug 2018 7:55 p.m. PST

Still banging away at perfecting my rules, testing the skirmish rules this time link


Updated rules here link

Memento Mori24 Aug 2018 7:26 a.m. PST

Hi Anton

Your Blog isvery interesting with lots of good information

I too share your passion for the Wars of the early 18th Century and earlier going back to the Nine Years War forexample I also feel, like you, that current rules are lacking the little differences that prcceded Marlorough.

I hae read your rules and find them interesting One thing that I think is lacking are pikes.

As you know pikes were still widely used in the Nine Years war and would have had effects on both shooting and melee. In Ireland for example a large proportion of the ad hoc "Militia" type formations would be armed with pikes and even scythes.

How would you account for these in your rules ?


Old Contemptibles Supporting Member of TMP24 Aug 2018 7:42 a.m. PST

Very Cool!

Anton Ryzbak24 Aug 2018 2:52 p.m. PST


Thanks for your interest and encouragement.

Pikes are included in the rules, because the number of dice for shooting and melee are allocated based on the type of figures present. The presence of pikemen in the formation will impact both fire combat and well as hand-to-hand, pike are particularly effective against cavalry.

I am not currently satisfied with the infantry vs infantry melee results. I am still considering ways of making it possible to last more than one turn (specifically to allow for a "push of pike").

Improvised weapons such as scythes and the whole assortment of weapons carried by melee-happy Highlanders need to be considered separately. I am working on a version of these rules for the Great Northern War and will probably do versions for the Williamite war in Ireland and the Jacobite Rebellions in Scotland.

I am not a fan of "generalized" rules and prefer to have different sets that consider only one small era. The mechanisms used may be very similar but the modifiers and ways that they are applied would have to be different.

Sorry - only verified members can post on the forums.