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"Gods of War: Robert E. Lee - Second Battle of Manassas" Topic


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Torgill06 Aug 2018 8:01 a.m. PST

We invite you to watch movie battle report from the Second Battle of Manassas. We played it using Gods of War: Robert E. Lee rules in 6 mm scale. English subtitles. Link: youtu.be/dyx1AHxCr9Y

Tired Mammal06 Aug 2018 8:01 a.m. PST

Just curious, what rules to people prefer for this period?

What rule set gives the best feel for the period?
I am thinking of 15mm NKE, Hittites, Assyrians and other Chariot based chaps.

A lot of Ancient rules seem to treat this period as an after (before?) thought and treat chariots as cavalry that cannot go into rough ground or are just a bit slower.

Should the infantry be formed into units that are similar to classical armies or were they more mobs of skirmishers operating round a core palace troops? Was the relationship between foot bow and chariot bow the same as later periods foot and horse bow?
Does the fact that for some of the period only charioteers had significant armour change the dynamic. Or perhaps the physiological impact of a pharaoh in full very shiny armour charging need to be addressed?

So what are biblical players preferred rule sets?

KevinV06 Aug 2018 8:38 a.m. PST

Very good question and comments.
I have searched through and played WRG, DBM, DBA for my large Biblical Armies (Assyrian, NK Egyptian, Israelite, Philistine and generic Biblical. I found the above rules lacking in detail and period specifics. A friend introduced me to Days of Knights for the medieval period and I really have come to like it for that period. We recently re-played Flodden with DoK and had a historical outcome/fun evening.

DoK has a variant on the Yahoo group for Ancients. We have played it once, Romans vs. Carthaginians. It seemed to work. I will try again using chariots and bows of the earlier period.

Personal logo Stosstruppen Supporting Member of TMP06 Aug 2018 9:24 a.m. PST

take a look at Impetus, has some interesting concepts.

CFeicht06 Aug 2018 1:31 p.m. PST

the bug has struck

KevinV06 Aug 2018 2:37 p.m. PST

Right. I forgot that I played Impetus as well. I did enjoy the game enough to purchase rules and scenario books. However I found that DoK plays faster and easier.

TodCreasey07 Aug 2018 6:23 a.m. PST

DBMM works great and I am about try using Art du Guerre.

Tired Mammal08 Aug 2018 5:36 a.m. PST

Thanks for that.
I have used ADLG and they are quite fun but I didn't get the feel that the relationships are quite right. However the use of medium infantry for most foot is quite good and treating the Light Chariots as unarmoured cavalry but being able to shoot backwards is a step in the correct direction.
But I felt that foot archers were too good for a Pharaoh to lead in his chariot.

Perhaps it just needs more archer units to be classed as mediocre and/or allow all chariots the option to be classed as armoured to count for the fact they were using self bows without metal arrow heads for a lot of this period unlike the better equipped nobles.

We did something similar with Armati in UK tournaments reducing foot bows to 18" and giving the chariots 24" range and better armour and suddenly the chariots became dangerous rather than an easy target. Made for a much better game with a different feel to the classical period.

lionheartrjc08 Aug 2018 11:38 a.m. PST

You could try Mortem et Gloriam for Biblical period. The army lists give a distinct feel for the Biblical armies. The chariots are quite powerful compared to the majority of infantry in these armies which feels right.

Marcus Brutus08 Aug 2018 2:23 p.m. PST

I have two Biblical armies in my collection, NKE and Middle Assyrian and I have found Impetus does a great job at representing this period. Chariots are reasonably powerful units but have significant limitations. The infantry is variable. The Assyrian Ashasharittu are great units and Egyptian heavy infantry is decent but there is nothing equivalent to top notch later infantry (legion units for instance.) If you know Impetus no unit has a fighting value above 5 which makes things at bit less predictable. Love the games.

Dave Crowell10 Aug 2018 5:49 p.m. PST

King David, Holy Hack, and Homeric Hack are the three sets of rules I use most for Biblicals.

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