OK, joined the Yahoo group…..I'll see what I can find after I get accepted.
I, of course, have a copy of the original rules.
It seems to cry out for the Dark Ages modification I want.
I don't think firing will be an issue. There will be a set limit to the number of missile units allowed. The Barbarian archer & javelin units will get "native-like" poor stats, the Late Romans will be much better…..but I think the 'ammunition' optional rule should be used.
And the LRs should get the ability to throw a spear (javelin) just before closing to melee (like the Zulus).
The LRs will have a bunch of troop types (artillery, infantry, skirmishers, missile light cavalry & cataphractii). Getting the mix right & the relative abilities should be the real challenge.
I need to think about whether the Barbarians should be as invisible as Zulus….is this historical because, after all, they're mostly the invaders?
Hopefully, I will locate the variant but if not, I think I could make my own version work.