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"How to Write an RPG Adventure" Topic


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590 hits since 20 Jun 2018
©1994-2024 Bill Armintrout
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Tango0120 Jun 2018 12:45 p.m. PST

"How do I write an adventure for an RPG"? A question I see often over social media. It seems simple but many a Game-Master has encountered that lost feeling of not knowing where to begin or what materials they will need for their adventure much like the artist to the blank canvas and the writer to the empty screen. To break this impasse it is necessary to have a core idea to work from, a central idea that the adventure will focus on. Of course, you need a distinct starting point to initiate it, which is for a Game-Master (GM), as the writer, a starting scene.

The easiest way to start an adventure is to find a concrete starting point then make sure everything after progresses the adventurers to the end. Most commonly, the starting scene occurs in a tavern where some information given to the players in a novel way sets them on their way. This may be cliché when it comes to RPGs but it is effective. Its effectiveness is why it is so often used…."
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