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"Moongrunt - Small Update" Topic

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468 hits since 29 May 2018
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Personal logo Buckeye AKA Darryl Supporting Member of TMP30 May 2018 5:47 a.m. PST

Appearing on my blog a bit of an update of my Moongrunt project using GZG figures:


Oberlindes Sol LIC Supporting Member of TMP30 May 2018 8:53 a.m. PST

I love it that you got some civilians. They can be CIA or KGB or MSS or whatever you need to make the lives of your players more interesting.

Micman Supporting Member of TMP30 May 2018 12:40 p.m. PST

What mods are you making for TW for lunar combat?

Personal logo Buckeye AKA Darryl Supporting Member of TMP30 May 2018 3:59 p.m. PST

The civvies for now will strictly be crew and survey team, and hence the target or object of a scenario.

As for mods on Luna, nothing really yet. The Chinese have armored pressure suits, so I am going to have them move a bit more slowly, but with the reduced gravity not sure how I will work that out. Might just double all movement if one "jumps" through the air, which could cause more hits (thinking skeet shooting here), and normal movement rates if not popping up. I have the weapons rated, but not the nuts and bolts of combat.


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