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"Dilvish the Damned" Topic

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489 hits since 3 Mar 2018
©1994-2018 Bill Armintrout
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tsofian Sponsoring Member of TMP03 Mar 2018 12:07 p.m. PST

Has anyone ever gamed in this setting by Roger Zelazny? There were two volumes of fiction, one of short stories and one a novel (Dilvish the Damned and The Changing Land). As with any Zelazny stories they are amazing. The stories center around a half elvish wizard/warrior who had a run in with an evil sorcerer of tremendous power. The result was Dilvish's body was transformed into a statue and his soul sent to Hell. The trip was supposed to be one way but Dilvish returns and seeks revenge against his nemesis. During his time away he picks up a friend, a supernatural being in the form of a huge steel horse named Black. The short stories have Dilvish doing a number of things from raising ghost legions to avanging long dead priestesses. The novel has Dilvish finally come face to face with his old enemy.

There is a lot of texture in the stories and many interesting characters are met. There is a lot of magic, but it seems swords and warriors still have their place.

I'm thinking about running this as a game setting. Has anyone done so?

JimSelzer Supporting Member of TMP03 Mar 2018 12:17 p.m. PST

I am going to check if my library has those books

robert piepenbrink Supporting Member of TMP03 Mar 2018 1:08 p.m. PST

Loved the books, but I have my doubts about them as an RPG game setting. Think about it. Howard and Tolkien have maps, languages, races, histories stretching back centuries--often references to events which take place off-stage and such. Leiber's Nehwon is at least workable. The Dilvish stories are excellent stories, but if you want something to happen with Dilvish himself off-stage, you've got a lot of world-building ahead of you.

Good luck, and let us know how it turns out.

tsofian Sponsoring Member of TMP03 Mar 2018 1:32 p.m. PST

I've never seen world building as a chore.

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