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"Does your deployment cause traffic jams?" Topic

11 Posts

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1,077 hits since 1 Mar 2018
©1994-2018 Bill Armintrout
Comments or corrections?

Personal logo Bashytubits Supporting Member of TMP01 Mar 2018 1:53 p.m. PST

Have you ever noticed how some players seem to have way too many bodies in their deployment areas?

FlyXwire01 Mar 2018 4:58 p.m. PST


I doubt my favorite "fat cat" could do this, let alone fit too well into that size of a box to start with (still, she's all mine)!

Yellow Admiral01 Mar 2018 5:50 p.m. PST

Some players….? I deliberately design scenarios with traffic problems in mind. Coordinating unit movements to avoid or minimize traffic jams is a legitimate concern of generalship.

- Ix

Frederick Supporting Member of TMP01 Mar 2018 6:43 p.m. PST

Ah, yes – the problem jamming too much lead into too little space

Lucius01 Mar 2018 6:48 p.m. PST

I never understood the importance of roads and deployment until I played the first day of Gettysburg, as the Union.

I made such a mess of it that the battle was over by sunset.

18CTEXAN02 Mar 2018 5:24 a.m. PST

In a recent battle I lost 40% of my command and all my artillery because I had deployed for an attack…then found that the Austrians were in my rear and flank and I couldn't get off the table on the only road!

Legion 402 Mar 2018 6:15 a.m. PST



takeda33302 Mar 2018 10:17 a.m. PST

Is that a reverse spearhead move?

Personal logo War Artisan Sponsoring Member of TMP02 Mar 2018 7:04 p.m. PST

My scenarios allow traffic jams.
The players cause them.

Mad Guru Supporting Member of TMP14 Mar 2018 1:35 p.m. PST

Indeed in my last game half the British Army was bottled up on an entry road for many turns, unable to advance towards the objective but since I was the Afghans this made me smile!

The Angry Piper15 Mar 2018 6:04 a.m. PST

Two words: template weapons.

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