"Some X-COM Thoughts" Topic
10 Posts
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Buckeye AKA Darryl | 16 Feb 2018 3:13 p.m. PST |
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Katzbalger | 16 Feb 2018 4:52 p.m. PST |
I would think that the Chain Reaction system might be a good base set for X-Com, but the Ambush Alley mechanics should work well also. Rob |
JimSelzer | 16 Feb 2018 5:37 p.m. PST |
my brother says look for the x-com tabletop on facebook |
Buckeye AKA Darryl | 16 Feb 2018 6:07 p.m. PST |
Cool Facebook page, thanks, Jim! link |
StoneMtnMinis | 16 Feb 2018 6:26 p.m. PST |
For us non-fb people what rules are they using? And what figures for the various aliens? |
JimSelzer | 16 Feb 2018 7:49 p.m. PST |
homebrew rules I heard I am not a FB person either |
Kristoph09tailz | 17 Feb 2018 3:40 p.m. PST |
I do love Xcom, and have been wanting a rules set that would be ideal for it- I'll be watching this for sure. Would be great for some additional details- I had thought about designing my own Xcom sort of game, as I am sure the IP/ copyright would feel a little shady about something published with it's official logo/ content etc. |
Lion in the Stars | 18 Feb 2018 7:12 a.m. PST |
You can also run with Infinity. Rules are free to download. Several different aliens to mess with, including some that can take over your own troops! Infinity is very much XCom on the tabletop. IGOUGO but with reactions to anything you can see. |
infojunky | 19 Feb 2018 6:52 p.m. PST |
The last X-Comish game I ran we used Savage Worlds for rules. |
blacksmith | 20 Feb 2018 11:45 a.m. PST |
I think Unity Field Agent would work better than clash on the Fringe. BTW, I'm also planning some XCom stuff:
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