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"Do you use juicy details for games?" Topic


5 Posts

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862 hits since 13 Feb 2018
©1994-2026 Bill Armintrout
Comments or corrections?

Bashytubits13 Feb 2018 11:16 p.m. PST

Have you ever used salacious rumors to spice up a game?

Major Mike14 Feb 2018 5:07 a.m. PST

I find hard liquor works better.

Jcfrog14 Feb 2018 8:25 a.m. PST

You do want us to be doghoused for giving detailed answers, don't you? This being an American (united States part) site.🙄😉

SpuriousMilius14 Feb 2018 8:38 a.m. PST

Not quite, tho I've run scenarios where 2 of the players were competing for the "favors" of either a third player or of an NPC, & another with a "Romeo & Juliet" subplot.

Personal logo etotheipi Sponsoring Member of TMP14 Feb 2018 2:43 p.m. PST

When we use written hidden objectives (players get objectives written on paper that other players don't get to see), sometimes in the construct of the objectives, I will make intimations (some true, some false) about other players. This is usually embedded in a paragraph or two narrative.

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