Help support TMP

"solo sci-fi skirmish" Topic

8 Posts

All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.

For more information, see the TMP FAQ.

Back to the Solo Wargamers Message Board

Back to the SF Product Reviews Message Board

944 hits since 12 Feb 2018
©1994-2018 Bill Armintrout
Comments or corrections?

The Membership System will be closing for maintenance in 2 minutes. Please finish anything that will involve the membership system, including membership changes or posting of messages.

Deserter12 Feb 2018 2:47 a.m. PST

What sci-fi skirmish rules are ideal for solo / coop gaming? Rather than equal forces / technologies, I am thinking about 10-12 player controlled, hi-tech, vs hordes of aggressive aliens, monsters, low-tech humanoids. I am looking about rules that are simple ("beer and pretzel"), and possibly with specific solo rules / guidelines and interesting scenarios. Can you advice me, thank you.

tima113 Supporting Member of TMP12 Feb 2018 3:04 a.m. PST

Look at the Two Hour Wargames 5150 rules series. There are several variants depending on the size of force you wish to play. Star Army, Star Marine, Platoon Commander and Battalion Commander not to mention the latest version Bugs:Into the Tunnels. They also have rules for armor and mechs. The rules are designed with solo and cooperative play in mind. There are rules for campaigns and mission generation. Take a look at the website and the THW blog has several examples of play.

I've been a fan of the 5150 rules through several versions.

Goober12 Feb 2018 7:44 a.m. PST

Assault Publishing PMC 2640 has nice solo rules fo private military contractors fighting various rebels and biomechanical gribblies:

Ivan DBA12 Feb 2018 7:50 a.m. PST

Space Hulk.

TonicNH12 Feb 2018 12:29 p.m. PST

Two hour wargames are my go to set for solo/co op games.

Having said that they are a bit of a leap of faith if you're used to igougo turn sequences. if your interest has bčn piqued you might want to try the free versions of chain reaction and/or 2d6 sci fi link

Although skirmish orientated the mechanics are broadly similar to the bigger scale offerings in the 5150 series

at the end of the day it's whatever rules that suit your playing style that count. Have fun with whatever you choose

MajorB12 Feb 2018 12:41 p.m. PST


wolvermonkey12 Feb 2018 7:03 p.m. PST

The U.S.E.M.E. system rulebooks from Alternative Armies is good for solo games.

Deserter16 Feb 2018 9:56 a.m. PST

thank you, I am settling on the USEME series , since I was looking for something simple and fun

Sorry - only verified members can post on the forums.