Help support TMP


"Crusades with 'To the Strongest'" Topic


7 Posts

All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.

Please remember not to make new product announcements on the forum. Our advertisers pay for the privilege of making such announcements.

For more information, see the TMP FAQ.


Back to the Medieval Battle Reports Message Board


Areas of Interest

Medieval

Featured Hobby News Article


Featured Link


Featured Ruleset

Mortem et Gloriam


Rating: gold star gold star gold star gold star gold star 


Featured Showcase Article

Battle-Market: Tannenberg 1410

The Editor tries out a boardgame - yes, a boardgame - from battle-market magazine.


Featured Workbench Article

Jay Wirth Paints 15mm Crusaders for DBA

Jay Wirth Fezian shows how using inks makes it easier to paint a 15mm scale army.


Featured Profile Article

Dung Gate

For the time being, the last in our series of articles on the gates of Old Jerusalem.


1,208 hits since 19 Jan 2018
©1994-2024 Bill Armintrout
Comments or corrections?


TMP logo

Membership

Please sign in to your membership account, or, if you are not yet a member, please sign up for your free membership account.
Rabelais19 Jan 2018 6:30 a.m. PST

Recently played a crusades game with 'To the Strongest.' Finally getting the Franks on the table for a battle.
Battle report here:
wargamesasp.wordpress.com/2018/01/17/on-crusade-with-to-the-strongest

olicana19 Jan 2018 7:04 a.m. PST

Thanks for the report. We really like TtS rules and use them for all manner of ancients and medieval games but for some reason I've never put my Crusades stuff on the table with them.

I think your conclusion might be right. The differences in tactics and combat ability of such divers troops might be difficult to factor into TtS but, not impossible. Tinkering with the basic factors might create super-troops so I think you might need to be more creative than that – a built in 'hero effect' or two for knights initiating a fresh combat, to represent their crunching charge when their horses are fresh, perhaps?

Rabelais19 Jan 2018 7:14 a.m. PST

I think you'd maybe need something like a countercharge option. Or let lance-armed knights fight first even in the opponents turn. This would encourage the Arab/Turk cavalry to put a hit on them through shooting first. Evasion shouldn't really be the better option for Frankish cavalry charged by Oriental horse.

The problem with adding any special rules is that it'd have a knock-on effect with the troop type used in other periods. And if it's crusades specific, it would have to be costed for competition purposes.

I think for a main set of rules for crusades, I'll probably settle on a period specific set. It might even be Ager Sanguinis ;)

olicana19 Jan 2018 7:18 a.m. PST

It might even be Ager Sanguinis ;)

I like 'em.

James

Ragbones19 Jan 2018 7:26 a.m. PST

Nicely done. Thank you for posting. The figures look great.

Rabelais19 Jan 2018 8:51 a.m. PST

Looks like we made a mistake with the rules. Knights can't evade in TtS.

Gonsalvo21 Jan 2018 8:47 a.m. PST

thanks for the report. We really enjoy To the Strongest. As with any relatively simple and fairly generic set, if there are things you want to model; about a specific match up, that may take some house rules.

Sorry - only verified members can post on the forums.