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"Rules to play 40k the narrative way?" Topic


14 Posts

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Action Log

05 Jan 2018 5:32 p.m. PST
by Editor in Chief Bill

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    05 Jan 2018 2:26 p.m. PST
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©1994-2018 Bill Armintrout
Comments or corrections?

springsnow Inactive Member05 Jan 2018 3:26 p.m. PST

Hi gang,
I love the fluff of warhammer 40k, i do play the official rules, but tend to find them too "technical" not narrative enough. I'm aware that some of you use narrative campaigns,
but i would like my games to be more "rpg light" oriented while still playing with a good amount of minis.
I've checked the one page rules 40k version, which is not as rules heavy as 40k, but was wondering you had other systems in mind.
Rules which would allow to play most of the 40k fluff without a huge amount of rules.
Necromunda is something i like too but restricted to 10 figures a side.
Any idea?

p;s: no idea why it's cross-posted with acw forum…

Stryderg05 Jan 2018 3:55 p.m. PST

Two Hour Wargames (caveat: I'm a fanboy).
5150 should do it for you. Take the free (light) version of the rules for a test drive: link

Start with a 5 man squad, once you get familiar with the rules, you can expand to platoon sized games easily.

Personal logo Pictors Studio Sponsoring Member of TMP05 Jan 2018 4:30 p.m. PST

Use 3rd edition. Simple, you already know it and there are a lot fewer rules.

Uesugi Kenshin Supporting Member of TMP05 Jan 2018 4:46 p.m. PST

The original Rogue Trader rules. They had a campaign system in the back of the book where you rolled a D100 to see what kind of a mission you were going to play.

Ed the Two Hour Wargames guy05 Jan 2018 6:57 p.m. PST

5150 Star Army will do it. In fact, some of the gamers put together a 40K conversion list.

link

It's on the second post.

springsnow Inactive Member06 Jan 2018 2:02 p.m. PST

Thanks guys,

I actually own 5150 but thought 30-40 figs per side might be a bit much with those rules.
Regarding 40k 3rd ed, i'll have to check how simpler they are, probably trying solo first :)
I might also try to find the Rogue trader rules, but i'm not sure it would be much simpler than the actual 8th ed which is supposed to be one of the easiest edition.

Black Cavalier Inactive Member06 Jan 2018 8:28 p.m. PST

Check out the range of rules from Nordic Weasel. Theres on that is specifically supposed to be a 40k Rogue Trooper clone. I don't remember the name of it

PatrickWR06 Jan 2018 10:16 p.m. PST

"No Stars In Sight" is what you're thinking of.

Ed the Two Hour Wargames guy07 Jan 2018 9:50 p.m. PST

I actually own 5150 but thought 30-40 figs per side might be a bit much with those rules.

It would a challenge with early versions, especially 1st edition but a slam dunk with 2nd Tour.

Andy Skinner Supporting Member of TMP08 Jan 2018 7:29 a.m. PST

I like One Page Rules (do you mean these https://onepagerules.com?), but one of the things they lack is the narrative stuff. (A simple token draw instead of alternate would add at least some uncertainty.) For some games, like 2HW or my favorite Chain of Command, that stuff is the bread and butter.

I think you could pick a simple system like OPR and add the Open War cards from 40K. Those just change things up as far as where you start, objectives, etc. You can find similar products on Wargames Vault. See Flux Battle Objectives.: link

For the Nordic Weasel game, he possibly meant Clash on the Fringe. Maybe Squad-Hammer. There were a few other variations.

andy

PatrickWR14 Jan 2018 9:29 p.m. PST

Oh yeah, he meant Clash on the Fringe from Nordic Weasel, my bad.

Capt Flash13 Feb 2018 3:59 p.m. PST

Clash On The Fringe, Squad Hammer from Nordic Weasel are good options.
There's also Fast & Dirty from the same author-free.
Maybe check out Forge Of War as another rather complete option- also free.

billthecat14 Feb 2018 6:59 p.m. PST

Another vote for CLASH ON THE FRINGE.

Lion in the Stars15 Feb 2018 8:37 p.m. PST

If you can find them, go all the way back to Rogue Trader, 40k2e at the latest.

3e is a pretty significant simplification from RT/2e, and sees a rough doubling in army size.

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