robert piepenbrink  | 31 Dec 2017 6:25 p.m. PST |
Within the past year, I have run into accounts of a Sherman tank stuck in the gatehouse of a castle, and another (different castle) which went into the moat. OK, both historical late WWII, but it got me to thinking: has anyone gamed Andre Norton's "Witch World" books, and especially the section in which what are basically Nazis fleeing to another dimension are at war with a medieval culture ("the Dales") with some off and on magic? What rules did you use? Anyone else who has read the books have any ideas? |
lloydthegamer | 31 Dec 2017 7:37 p.m. PST |
Robert, I'd like to help you out, but the last time I read those novels was in the late 60's early 70's. I remember liking the books a lot (can't think of a Norton novel I didn't like), but I never gamed them. Good luck with your search, should prove interesting. |
Editor in Chief Bill  | 31 Dec 2017 9:11 p.m. PST |
I read a few of the novels way back when, but I always felt like I was coming into the middle of the story… (which I probably was!).  |
dilettante  | 01 Jan 2018 9:46 a.m. PST |
Witch World is mostly fantasy with a bit of psionics/weird WWII tech. Various Pulp miniature game rules would work for most encounters. As I recall,GURPS* had a set of role-playing rules specifically for Witch World. I don't know if the GURP Witch World is OOP now, but the pulp rules like Fantastic Worlds(with a psionics supplement!)should still be available. . . *Generic Universal Role Play System = GURPS -Steve Jackson Games |
dragon6  | 01 Jan 2018 10:24 a.m. PST |
what was the name of the book with the M113 ACAV was transported to a fantasy world? IIRC they fought a dragon |
Roderick Robertson  | 01 Jan 2018 10:33 a.m. PST |
what was the name of the book with the M113 ACAV was transported to a fantasy world? IIRC they fought a dragon Doomfarers of Coramonde |
robert piepenbrink  | 01 Jan 2018 3:54 p.m. PST |
Thank you all. Probably nothing I'll ever do, but I was contemplating that Sherman in a moat in Huertgen Forest and I flashed to Crystal Gryphon, with one of the witches dropping the castle walls on an Alizon flame-thrower tank. It struck me that these two tactical situations probably needed the same rules. Bill, if you ever feel the urge again, the two easy start points are Witch World, which is the first of five set on the east side of Norton's Ocean, and Crystal Gryphon, the first book set on the west side. But if you pick up a series book at random, you take your chances. |
Lucius | 01 Jan 2018 5:12 p.m. PST |
There was a writeup of a scenario like this in the Strategic Review, back in 1975. One side used D&D, the other side used Tractics. PDF link The fact that I know this is troublesome on many levels. |
JimSelzer | 01 Jan 2018 8:37 p.m. PST |
our defunct University gaming group did a huge fantasy vs ww2 game in the day and earlier that year 1978 a couple of our guys played in a ww2 vs star wars game at Gen Con but then again we lived close enough to Lake Geneva(TSR) to do as they did quite often |
SleepyDragon | 02 Jan 2018 4:27 a.m. PST |
GURPS Witch World may be out of print but is available. link |
Lion in the Stars | 04 Jan 2018 6:01 p.m. PST |
OldHammer (Warhammer Fantasy 3e or 4e and 40k2e) would work. |