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"Rommel AR: Operation Battleaxe" Topic


9 Posts

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1,029 hits since 23 Dec 2017
©1994-2024 Bill Armintrout
Comments or corrections?

John de Terre Neuve23 Dec 2017 8:12 a.m. PST

[image]https://1.bp.blogspot.com/-rd3rTCSS-Io/Wj0CrJdyfjI/AAAAAAAAK1Y/VBqjCJP8aOAGZRYanXQdEcnYtZottFN7gCLcBGAs/s400/IMG_0109.jpg[/image]

Another great game of Rommel. link

John

Onomarchos23 Dec 2017 3:45 p.m. PST

Wow, I love your terrain and basing. Great job.

I was wondering if you could comment on your terrain. I really like the terrain board and hills.

John de Terre Neuve23 Dec 2017 6:21 p.m. PST

picture

Wow that was pretty easy once how I googled it!

The mat is a cigar box 6x4' desert with 6"grids.

You can read about the basing etc here link

Durban Gamer24 Dec 2017 7:09 a.m. PST

With a largely open battlefield do the rules offer enough in the way of tactical decisionmaking – eg trying to outwit each other each turn, or is it mainly obvious moves at this high/operational level?

FlyXwire24 Dec 2017 7:18 a.m. PST

Nice, subdued effect on each base's nomenclature!

cosmicbank24 Dec 2017 8:07 a.m. PST

always thought that was named after someones mother in law

Personal logo Legion 4 Supporting Member of TMP In the TMP Dawghouse24 Dec 2017 8:53 a.m. PST

Great work ! The NA battles are one of my favorite areas of study !

Prince Alberts Revenge24 Dec 2017 8:57 a.m. PST

Big fan of your basing and setup. I'm going 3mm and went for the same mat from Cigar Box. I will have to copy your Battle Axe scenario as I collected my forces for Brevity and and the other sample scenario. Thanks for the inspiration!

John de Terre Neuve24 Dec 2017 9:07 a.m. PST

With a largely open battlefield do the rules offer enough in the way of tactical decisionmaking – eg trying to outwit each other each turn, or is it mainly obvious moves at this high/operational level?

I found it not obvious at all. My opponent did a great job of blocking my advance by setting up a pretty thorough ZOC which I missed until I tried to advance. The use of the OPS dice also really pushes up the tactical decision making.

I am going to have a pretty tough day 3, as I have few forces and have a lot of territory to try to hold to prevent the British advance.

This is a great ruleset for the open terrain of the North African theatre of WWII.

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