I'm running a campaign for the local lads using Wizard Kings as the strategic framework with battles decided by using Dragon Rampant. Email me if you;re interested in a copy of the campaign rules: mark@scalecreep.com
CAMPAIGN NARRATIVE: CONTINENT OF ALESIA BACKGROUND
Spilldam has died. On the continent of Alesia four of the ruling Ur-Lords have made themselves King of their lands, and are set to become King of all Alesia.
TURN 1
Sensing a power vaccum in mid-Alesia, the Ur-Lords begin to immediately claim large tracts of formerly Imperial land. Behind his walls, Niko remain eerily quiet, and the border is sealed hard to the outside world. Elsewhere, armies are in motion.
Led by their enormous chieftain Brasski the Orcs, with their rat-faced allies, move fast. Fleets of ships, low, black and menacing, speed up the Hatel Passage, seizing Dupont and Faxton. Meanwhile, swarms of fast moving scouts move up the Delinar road, threatening Nivlak, Hadyn, and Zure. Khan, meanwhile, is attacked as well, by a party of steel armed goblins moving stealthily though hidden mountain passes, kept secret from the Emperor.
Freed from Imperial Shackles, an alliance of men and Dwarves likewise strike. Allied under the banner of Ur-Lord Jorb Rustbelt they move in powerful columns. Seizing Roda, Karakhan, and threatening Valkor and Lymarn, the low lying city of the Cai-Jun, swamp people with many knives and few teeth.
Keeping a wary eye on their mercurial neighbor, the forest dwelling men of Tana march to Ervalen and Alder. Swift boats of green and white meanwhile carry their forces to Endela and the key city of Mota, opening the Nemak land bridge and threatening Oldwood and the great plains beyond.
Diplomatic couriers scurry across the hot dry landscape, carrying messages of friendship and peace, each explaining to the others the necessity for these moves in order to keep order, protect the people, and ensure the smooth transition of power to the new king(s).
(Note: on the maps, thick arrows denote the movement of armies. Dashed lines the movement of smaller detachments. Colored triangles show detachment camps, colored stars, camped armies).