Help support TMP


"Which games DO use pre-plotting?" Topic


12 Posts

All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.

Please don't make fun of others' membernames.

For more information, see the TMP FAQ.


Back to the Spaceship Gaming Message Board


Areas of Interest

Science Fiction

Featured Hobby News Article


Featured Link


Featured Showcase Article

Blue Moon's Romanian Civilians, Part Four

A fourth set of Romanian villagers from Blue Moon's boxed set.


Featured Profile Article

Rubbery Dinos at the Dollar Store

Get these inexpensive dinos while you can.


Current Poll


Featured Movie Review


805 hits since 26 Nov 2017
©1994-2024 Bill Armintrout
Comments or corrections?


TMP logo

Membership

Please sign in to your membership account, or, if you are not yet a member, please sign up for your free membership account.
TheBeast Supporting Member of TMP26 Nov 2017 7:20 a.m. PST

A recent post seeking to avoid plotted movement suggested "It seems that plotted movement is the standard…" mentioning Full Thrust and Starmada.

Do all version of Starmada? Have owned a few, and only played one, but thought some dropped it.

Anyway, I tried to think of others with plotted movement, and came up short. Please jog my memory.

And, please, no 'easy enough to add…' ;->=

Thanks, all!

Doug

Polaris Games Dave26 Nov 2017 7:51 a.m. PST

Ones I know of…

Starmada X (I don't have the later editions)
Full Thrust
A Sky Full of Ships

Personal logo Virtualscratchbuilder Supporting Member of TMP Fezian26 Nov 2017 8:18 a.m. PST

Star Fleet Battles

CAPTAIN BEEFHEART26 Nov 2017 10:55 a.m. PST

It was a short-lived fad, primarily fostered by SPI's 'SI-MOV' system. While making sense on paper, pre-plotted
movement feels very artificial. It seems to reduce major decision making to educated guesses and is cumbersome to boot. The point is many war games of many genres have flirted with plotted movement and most, if not all, lost.

Dynaman878926 Nov 2017 1:38 p.m. PST

> Star Fleet Battles

only as power allocation or with a rules variant. Actual movement was done in one hex impulses and was not plotted.

TheBeast Supporting Member of TMP26 Nov 2017 5:04 p.m. PST

Thanks, Dynaman. I fear my response would have been almost heated, and a followup apology to VSB would have been gushing from me. ;->=

I've never seen a preplotted MOVEMENT (sorry I didn't include that in the title as well as the quote) scheme for SFB. Is there any in TFG/ADB pubs?

Captain, I know a lot of folk that say that, but I don't. Most of the 'I go, You go' whether full sides or in pieces, feels very artificial to me.

I commit, you commit, we see the results, we react. Sounds perfectly, and in game play has felt, normal. Though, more so to me in FT than in Starmada, as it's one maneuver rather than a series of such. *shrug*

Nearest is random activation, and that can be nightmarish, though I play plenty of such games.

Of course, I kept inserting 'to me' and 'in my play' type comments. We'll agree to disagree under YMMV.

Doug

Narratio26 Nov 2017 8:12 p.m. PST

Ahhh, pre-plotting. Back in the 70's (pre-PC's… remember those days?) , Paragon's 3D, one-on-one, WW1 aircraft rules used preplotted movement.

It was cumbersome, but it did put you in the drivers seat.

Early gladiator rules (still in the 70's) did the same concerning movement and strikes towards parts of the body. I also remember somebody doing the same with miniatures boxing rules.

Can't think of anything modern though.

Personal logo Virtualscratchbuilder Supporting Member of TMP Fezian27 Nov 2017 4:59 a.m. PST

only as power allocation or with a rules variant. Actual movement was done in one hex impulses and was not plotted.

I seem to remember that in the early '80's, playing the original pocket bag version in 1981 and later the Designer's edition, movement was pre-plotted and was expressed like 5r3r3r8. It was this pre-plotting that made it an exciting game for me. I was glad when I saw the same convention crop up in General Quarters.

I stopped playing around 1986, so maybe later versions revised pre-plotting out of the game.

Dynaman878927 Nov 2017 1:38 p.m. PST

I only own the Commander's edition from 83, basically nothing more than a rewrite of the Designer's edition, and it did not have pre-plotting so that could not be the one you are thinking of. Although I really really think I saw it as an option.

Personal logo Virtualscratchbuilder Supporting Member of TMP Fezian27 Nov 2017 4:55 p.m. PST

I am looking on Boardgame Geek link

Where it says:

At Origins 1979, we released the Pocket Edition of Star Fleet Battles and it sold out by the fall. We decided to capitalize on success by expanding it into a boxed game released in November 1979. (Back then, pocket games were a new thing and were just not taken as seriously as boxed games.) To save time and work, we just took the rulebook of the pocket game and added pages to the end of it, expanding it from 28 pages to 44 (and effectively just moving the staples from page 14 to page 22)……

….. To this we added 16 pages of Advanced Game material including:

Mass-based Movement: No longer did every ship have a movement cost of 1. The dreadnought slowed down; light cruisers sped up.

Free movement (no more plotting 32 hexes of movement before you saw what the enemy was doing).

So… in the Pocket and Designer's editions, pre-plotted movement was part of the basic rules, and the Designer edition added free movement as an advanced rule. After that I am out of the picture.

Dynaman878927 Nov 2017 6:30 p.m. PST

Had to dig out my old rules, Plotted and Free movement were a player choice in the Commander's edition. I forgot I bought a more recent version and I don't remember it having plotting at all.

TheBeast Supporting Member of TMP29 Nov 2017 2:56 a.m. PST

My apologies, gushing, VSB. I played back then, but don't recall plotted movement. Dopey moi.

Hardly the only mis-remembering I'm doing…

Doug

Sorry - only verified members can post on the forums.