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"Urban Unrest. An unbugged Mech Attack Battle Report" Topic


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248 hits since 8 Nov 2017
©1994-2017 Bill Armintrout
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ordinarybass Supporting Member of TMP08 Nov 2017 12:02 p.m. PST

The bug struck again, so I'm trying again

A couple of weeks ago I had a game of Mech Attack.


As is normally the case for us when not running a convention game we used rebased mechwarrior clix that are aproximately 10mm (i.e. N Scale)

As with our last battle it was a scenario rewarding both seizing objectives and destroying enemy units and only infantry could seize objectives. We added an additional twist by awarding points not only to the unit that first seized the objective but also to whatever side held the objective at the end of the game.

Worked very well and as with our other recent battles, having infantry being the only objective takers alongside points being rewarded for kills created a balanced combined arms where infantry vehicles and Mechs all have a role and are all essential.

Batrep and pics here:
link

Had a really good time and it has inspired me to start collecting affordable N-Scale buildings on Ali Express to replace my paper terrain.
A review of the first couple of buildings is here.
link

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