Help support TMP

"Ad Mare Bellum: Playtested" Topic

7 Posts

All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.

For more information, see the TMP FAQ.

Back to the Galleys Message Board

Areas of Interest


876 hits since 27 Oct 2017
©1994-2019 Bill Armintrout
Comments or corrections?

Plasticviking327 Oct 2017 7:37 p.m. PST

I tried some games with these concise but very useable rules by David Manley.

EvilBen Supporting Member of TMP29 Oct 2017 12:09 p.m. PST

Very helpful. Thanks very much!

Plasticviking331 Oct 2017 6:15 a.m. PST

I have done several more battles and some queries keep coming up with the rules. I suggest some solutions/amendments here.


Ad Mare Bellum is a much more satisfying representation of a galley battle than Poseidon's Warriors, in my opinion, because it is not so much for sudden death/abstraction.

No one else used them yet ?

Yellow Admiral Supporting Member of TMP31 Oct 2017 1:21 p.m. PST

I can't get past the cat-astrophic ending. LOL!

Thanks for the review, and your thoughts about the weak points.

- Ix

Dexter Ward14 Nov 2017 8:26 a.m. PST

Thanks – I'm not sure what advantages these rules offer over "Corvus". They seem to be at a similar level of detail to those rules.

Plasticviking314 Nov 2017 11:28 p.m. PST

You are right, Dexter, that the approach of Ad Mare Bellum does not offer much new and is out of the same stable as Corvus, which itself harks back to the type of rules available B.I.(Before Internet). Corvus is extremely simplified though has a curiously, comparativley complex moving system and requires measuring precision of 1/8" ! AMB pads things out with more ship types, more detailed rules for combat and units/command. Anyone could in principle take Corvus as a starting point and work-up a more comprehensive set. Corvus is free here.
It is a feature of galley warfare rules that there is a tendency to super-simplification at small scales due to a perceived aversion to charts and record-keeping. Johncock/Langton's Naumachia is the obvious exception. Also free, here..
The goal, as I see it, is to allow a player to control dozens of ships with enough historical detail but avoiding a nervous breakdown. I am still writing, tweaking testing , on the eternal quest…

williamb08 Jan 2018 12:10 p.m. PST

Rules listed on wargamevault as "AD Mari Bellum"

Sorry - only verified members can post on the forums.