Help support TMP


"ROCKCON-Gettysburg 1st Day" Topic


8 Posts

All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.

Please do not post offers to buy and sell on the main forum.

For more information, see the TMP FAQ.


Back to the ACW Discussion Message Board

Back to the ACW Battle Reports Message Board


Areas of Interest

American Civil War

Featured Hobby News Article


Featured Recent Link


Top-Rated Ruleset

Brother Against Brother


Rating: gold star gold star gold star gold star gold star gold star gold star 


Featured Showcase Article

1:72nd IMEX Union Cavalry

Fernando Enterprises paints Union cavalry and Personal logo Editor in Chief Bill The Editor of TMP Fezian bases them up.


Featured Profile Article

First Look: Barrage's 28mm Streets & Sidewalks

Personal logo Editor in Chief Bill The Editor of TMP Fezian looks at some new terrain products, which use space age technology!


Current Poll


1,391 hits since 24 Oct 2017
©1994-2024 Bill Armintrout
Comments or corrections?

afilter24 Oct 2017 7:13 a.m. PST

ROCKCON was this past weekend. On Saturday we present Fire and Fury Gettysburg 1st day after playtesting a couple of times.

Rules and scenario were very well received and many compliment on the terrain.

link

ScottWashburn Sponsoring Member of TMP24 Oct 2017 12:47 p.m. PST

Great looking table! Looks like it was a really good game.

huron725 Supporting Member of TMP24 Oct 2017 2:02 p.m. PST

Wow, that's cool looking. Nice.

boy wundyr x25 Oct 2017 7:05 a.m. PST

Thanks! I sort of think the 1st day has some of most interesting action of the battle.

Stew art Supporting Member of TMP25 Oct 2017 8:55 a.m. PST

looks nice and I'm glad it was a success. very ambitious to have 12 players, what a large game. Great work! hope it was fun to host.

just some questions please:

so the items that were placed on the CB mat were trees, some houses, and the figures (of course)? were elevations done by placing items under the mat? skipped the fences all together?

The game does look nice, and I'm wondering if there is some benefit to a method of only having the terrain that matters to the game on the table. maybe similar to your set up. What I mean is, when playing BFF things like fences don't mean anything to the game play, so why have them on the table? but an ACW table without fences (and what not) looks barren. There might be a happy medium here; where the fences are printed on the mat so you still get the impression of a typical ACW landscape but with the tactically significant terrain enhanced by an item placed on the mat. (hope I'm being clear).

Especially at a con, where you have players of varying experience with the rules, so you can say "you only need to worry about terrain on the table, everything else is just for looks."

just thinking out loud if you follow me. in any case you made me start reading my copy of BFF and thinking about what I can do.

-Stew

afilter25 Oct 2017 9:12 a.m. PST

Stew,

Yes, our play tests determined that 12 players were to many, so I cut it back. We statted with 6 which was ideal.

I constructed hills and ridges from foam and placed them under the mat.

Mat has fences printed on it which look 3D. We defined fences as +1 to musketey ans only stone wall also printed on mat gave cover to artillery.

I added a few of the iconic buildings using 3-6mm paper models printed on cardstock. Would love to fill up the town, just ran out of time.

Here are some links to work in progress:

Elevations:
link

Buildings:
link

While the mat alone would be sufficient it does show elevation, trees, buildings, fences etc I try to go all out when putting on a convention game.

HTH,

Aaron

donlowry26 Oct 2017 9:17 a.m. PST

Really nice-looking table!

Stew art Supporting Member of TMP26 Oct 2017 9:40 a.m. PST

thanks for the response Afilter!

looking forward to more ACW posts from you.

-Stew

Sorry - only verified members can post on the forums.