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"ROCKCON-Gettysburg 1st Day" Topic


8 Posts

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453 hits since 23 Oct 2017
©1994-2017 Bill Armintrout
Comments or corrections?

afilter Supporting Member of TMP24 Oct 2017 6:13 a.m. PST

ROCKCON was this past weekend. On Saturday we present Fire and Fury Gettysburg 1st day after playtesting a couple of times.

Rules and scenario were very well received and many compliment on the terrain.

link

ScottWashburn Sponsoring Member of TMP24 Oct 2017 11:47 a.m. PST

Great looking table! Looks like it was a really good game.

huron72524 Oct 2017 1:02 p.m. PST

Wow, that's cool looking. Nice.

boy wundyr x Supporting Member of TMP25 Oct 2017 6:05 a.m. PST

Thanks! I sort of think the 1st day has some of most interesting action of the battle.

Stew art Supporting Member of TMP25 Oct 2017 7:55 a.m. PST

looks nice and I'm glad it was a success. very ambitious to have 12 players, what a large game. Great work! hope it was fun to host.

just some questions please:

so the items that were placed on the CB mat were trees, some houses, and the figures (of course)? were elevations done by placing items under the mat? skipped the fences all together?

The game does look nice, and I'm wondering if there is some benefit to a method of only having the terrain that matters to the game on the table. maybe similar to your set up. What I mean is, when playing BFF things like fences don't mean anything to the game play, so why have them on the table? but an ACW table without fences (and what not) looks barren. There might be a happy medium here; where the fences are printed on the mat so you still get the impression of a typical ACW landscape but with the tactically significant terrain enhanced by an item placed on the mat. (hope I'm being clear).

Especially at a con, where you have players of varying experience with the rules, so you can say "you only need to worry about terrain on the table, everything else is just for looks."

just thinking out loud if you follow me. in any case you made me start reading my copy of BFF and thinking about what I can do.

-Stew

afilter Supporting Member of TMP25 Oct 2017 8:12 a.m. PST

Stew,

Yes, our play tests determined that 12 players were to many, so I cut it back. We statted with 6 which was ideal.

I constructed hills and ridges from foam and placed them under the mat.

Mat has fences printed on it which look 3D. We defined fences as +1 to musketey ans only stone wall also printed on mat gave cover to artillery.

I added a few of the iconic buildings using 3-6mm paper models printed on cardstock. Would love to fill up the town, just ran out of time.

Here are some links to work in progress:

Elevations:
link

Buildings:
link

While the mat alone would be sufficient it does show elevation, trees, buildings, fences etc I try to go all out when putting on a convention game.

HTH,

Aaron

donlowry26 Oct 2017 8:17 a.m. PST

Really nice-looking table!

Stew art Supporting Member of TMP26 Oct 2017 8:40 a.m. PST

thanks for the response Afilter!

looking forward to more ACW posts from you.

-Stew

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