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"Belgian Crossroads, 1815 - Part 2, The Game" Topic


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431 hits since 12 Oct 2017
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Madmac64 Supporting Member of TMP13 Oct 2017 5:23 a.m. PST

Already a warm and muggy day, Jean-Baptiste Drouet, Comte d'Erlon nervously takes the telescope from his eye. His cavalry scouts were correct; there were Brunswick infantry and cavalry up ahead near the small village of Gosselies. On the march since midnight while crossing the Sambre river at Charleroi, his troops were tired but committed to advancing ahead. They were, of course, brave French soldiers and thoroughly used to such rapid marching. It was now 11:30 am and d'Erlon braced himself for a fight. Although there was token resistance at Charleroi, it was evident that the enemy would resist the French advance all the way to Brussels. Marshal d'Erlon had only recently assumed command of I Corps of the Armee du Nord, but he realized from his long service that the Emperor Napoleon suffered no fools…..

Full AAR and lots of pics at Mad Mac's Attic….check it out if you have a minute:

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Personal logo Artilleryman Supporting Member of TMP13 Oct 2017 5:40 a.m. PST

A good game nicely reported. I like the terrain. Just one thing, D'Erlon was not a marshal in 1815. He was granted the title by King Louis Phillipe in 1843

Madmac64 Supporting Member of TMP13 Oct 2017 5:42 a.m. PST

Nice catch Gordon ! I will correct..

Personal logo Artilleryman Supporting Member of TMP13 Oct 2017 6:58 a.m. PST

Strangely, it seems to be a very common error, something I have seen even in serious history books.

marshalGreg13 Oct 2017 9:26 a.m. PST

Very Nice Report.
Now you could play a modified Quatra Bras with the usual characters but a depleted Brunswick force for that day!

I have question regarding rules and play. For the Horse artillery being shot up by the rifles- did the battery remain because of the rules or lack of decision by the player? It would be typically for horse artillery to prolong back out of harms way and address the pesky follows with the canister.Something good to know for future rule procuring.

MG

steamingdave4713 Oct 2017 9:32 a.m. PST

Very nice looking game and informative AAR of the rules; may have to try them out.

Madmac64 Supporting Member of TMP13 Oct 2017 10:19 a.m. PST

Hi Marshal Greg, The Horse Guns hung in there at canister range of 20 cm hoping to do better each turn…..fired miserably over several turns….the Jagers were armed with rifles, which gave them a range of 25 cm…..add to that some constricting terrain…..the guns should have gotten out of dodge before they did, but the player (me) kept them in there hoping for better results…..which unfortunately didn't happen.

Frederick Supporting Member of TMP13 Oct 2017 10:55 a.m. PST

Nicely done!

davbenbak Supporting Member of TMP14 Oct 2017 6:57 a.m. PST

Great terrain and figure! I didn't on the AAR the manufacture or scale.

Madmac64 Supporting Member of TMP15 Oct 2017 8:12 a.m. PST

Hi David, Thanks for your kind comment. The scale is 15-18mm. As for manufacturer, the forces are a wide mix, but I would say that Old Glory (Blue Moon) would be the most prevalent. There are some AB on the table as well.

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